/* * Copyright (c) 2010-2012 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "uiframecounter.h" #include "uitranslator.h" #include #include #include #include UIFrameCounter::UIFrameCounter() { m_focusable = false; m_phantom = true; m_align = Fw::AlignLeft; m_lastFrameTicks = g_clock.ticks(); m_frameCount = 0; } void UIFrameCounter::draw() { UIWidget::draw(); if(g_clock.ticksElapsed(m_lastFrameTicks) >= 1000) { m_fpsText = Fw::formatString("FPS: %d", m_frameCount); m_lastFrameTicks = g_clock.ticks(); m_frameCount = 0; } m_frameCount++; m_font->renderText(m_fpsText, m_rect, m_align, Fw::white); } void UIFrameCounter::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode) { UIWidget::onStyleApply(styleName, styleNode); for(const OTMLNodePtr& node : styleNode->children()) { if(node->tag() == "align") setAlign(Fw::translateAlignment(node->value())); } }