local currentRsa function g_game.getRsa() return currentRsa end function g_game.findPlayerItem(itemId, subType) local localPlayer = g_game.getLocalPlayer() if localPlayer then for slot = InventorySlotFirst, InventorySlotLast do local item = localPlayer:getInventoryItem(slot) if item and item:getId() == itemId and (subType == -1 or item:getSubType() == subType) then return item end end end return g_game.findItemInContainers(itemId, subType) end function g_game.chooseRsa(host) if currentRsa ~= CIPSOFT_RSA and currentRsa ~= OTSERV_RSA then return end if host:ends('.tibia.com') or host:ends('.cipsoft.com') then g_game.setRsa(CIPSOFT_RSA) if g_app.getOs() == 'windows' then g_game.setCustomOs(OsTypes.Windows) else g_game.setCustomOs(OsTypes.Linux) end else if currentRsa == CIPSOFT_RSA then g_game.setCustomOs(-1) end g_game.setRsa(OTSERV_RSA) end -- Hack fix to resolve some 760 login issues if g_game.getClientVersion() <= 760 then g_game.setCustomOs(2) end end function g_game.setRsa(rsa, e) e = e or '65537' g_crypt.rsaSetPublicKey(rsa, e) currentRsa = rsa end function g_game.isOfficialTibia() return currentRsa == CIPSOFT_RSA end function g_game.getSupportedClients() return { 740, 741, 750, 760, 770, 772, 780, 781, 782, 790, 792, 800, 810, 811, 820, 821, 822, 830, 831, 840, 842, 850, 853, 854, 855, 857, 860, 861, 862, 870, 871, 900, 910, 920, 931, 940, 943, 944, 951, 952, 953, 954, 960, 961, 963, 970, 971, 972, 973, 980, 981, 982, 983, 984, 985, 986, 1000, 1001, 1002, 1010, 1011, 1012, 1013, 1020, 1021, 1022, 1030, 1031, 1032, 1033, 1034, 1035, 1036, 1037, 1038, 1039, 1040, 1041, 1050, 1051, 1052, 1053, 1054, 1055, 1056, 1057, 1058, 1059, 1060, 1061 } end -- The client version and protocol version where -- unsynchronized for some releases, not sure if this -- will be the normal standard. -- Client Version: Publicly given version when -- downloading Cipsoft client. -- Protocol Version: Previously was the same as -- the client version, but was unsychronized in some -- releases, now it needs to be verified and added here -- if it does not match the client version. -- Reason for defining both: The server now requires a -- Client version and Protocol version from the client. -- Important: Use getClientVersion for specific protocol -- features to ensure we are using the proper version. function g_game.getClientProtocolVersion(client) local clients = { [980] = 971, [981] = 973, [982] = 974, [983] = 975, [984] = 976, [985] = 977, [986] = 978, [1001] = 979, [1002] = 980 } return clients[client] or client end g_game.setRsa(OTSERV_RSA)