ParticleSystem // Fire Emitter position: 295 180 duration: 0.5 burstRate: 0.0166 burstCount: 6 delay: 0 particle-min-duration: 0.3 particle-max-duration: 0.5 particle-position-radius: 0 particle-min-velocity: 200 particle-max-velocity: 240 particle-min-velocity-angle: -5 particle-max-velocity-angle: 10 particle-acceleration: 0 particle-start-size: 8 8 particle-final-size: 64 64 particle-colors: #ff8c00ff #e6660080 #1e1e1e00 particle-colors-stops: 0 0.15 0.3 particle-texture: circle2.png // Fire ball Emitter position: 200 200 duration: 0.7 burstRate: 0.0166 burstCount: 3 delay: 0 particle-min-duration: 0.5 particle-max-duration: 0.9 particle-position-radius: 0 particle-min-velocity: 80 particle-max-velocity: 110 particle-min-velocity-angle: -30 particle-max-velocity-angle: 30 particle-acceleration: 0 particle-start-size: 16 16 particle-final-size: 64 64 particle-colors: #19191980 #0f0f0f80 #00000000 particle-colors-stops: 0 0.45 0.9 particle-texture: circle2.png // Smoke Emitter position: 200 200 duration: 0.1 burstRate: 0.0166 burstCount: 3 delay: 0 particle-min-duration: 0.1 particle-max-duration: 0.45 particle-position-radius: 0 particle-min-velocity: 60 particle-max-velocity: 80 particle-min-velocity-angle: -5 particle-max-velocity-angle: 10 particle-acceleration: 0 particle-start-size: 8 8 particle-final-size: 64 64 particle-colors: #555555ff #55555580 #55555500 particle-colors-stops: 0 0.225 0.45 particle-texture: circle2.png