/* * Copyright (c) 2010-2011 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "particle.h" #include "particleaffector.h" #include void Gravity270Affector::update(const ParticlePtr& particle, double elapsedTime) { // earth gravity is 9.8 m/s². -> in tibia, 32 pixels are equal to 1 meter -> 32 pixels/m -> 9.8 * 32 is gravity constant const float gravity = 9.8 * 32; PointF velocity = particle->getVelocity(); velocity += PointF(0, -gravity * elapsedTime); particle->setVelocity(velocity); } void Gravity315Affector::update(const ParticlePtr& particle, double elapsedTime) { // earth gravity is 9.8 m/s². -> in tibia, 32 pixels are equal to 1 meter -> 32 pixels/m -> 9.8 * 32 is gravity constant const float gravity = 9.8 * 32; PointF velocity = particle->getVelocity(); velocity += PointF(gravity * elapsedTime * cos(7 * Fw::pi / 4), gravity * elapsedTime * sin(7 * Fw::pi / 4)); particle->setVelocity(velocity); } bool GoToPointAffector::load(const OTMLNodePtr& node) { for(const OTMLNodePtr& childNode : node->children()) { if(childNode->tag() == "destination") m_destination = childNode->value(); else if(childNode->tag() == "rotate-speed-percent") m_rotateSpeedPercent = childNode->value(); } return true; } void GoToPointAffector::update(const ParticlePtr& particle, double elapsedTime) { // must change velocity angle, keeping modulus. }