/* * Copyright (c) 2010-2012 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef STREAMSOUNDSOURCE_H #define STREAMSOUNDSOURCE_H #include "soundsource.h" class StreamSoundSource : public SoundSource { enum { STREAM_BUFFER_SIZE = 1024 * 500, STREAM_FRAGMENTS = 5, STREAM_FRAGMENT_SIZE = STREAM_BUFFER_SIZE / STREAM_FRAGMENTS }; public: enum FadeState { NoFading, FadingOn, FadingOff }; StreamSoundSource(); virtual ~StreamSoundSource(); void setSoundFile(const SoundFilePtr& soundFile); void setFading(FadeState state, float fadetime); FadeState getFadeState() { return m_fadeState; } void update(); private: bool fillBufferAndQueue(ALuint buffer); SoundFilePtr m_soundFile; std::array m_buffers; FadeState m_fadeState; float m_fadeStartTime; float m_fadeTime; Boolean m_looping; }; #endif