/* * Copyright (c) 2010-2012 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef UILINEEDIT_H #define UILINEEDIT_H #include "uiwidget.h" class UILineEdit : public UIWidget { public: UILineEdit(); virtual void renderSelf(); private: void update(); public: void setTextHorizontalMargin(int margin); void setCursorPos(int pos); void setCursorEnabled(bool enable); void setTextHidden(bool hidden); void setAlwaysActive(bool enable); void moveCursor(bool right); void appendText(std::string text); void appendCharacter(char c); void removeCharacter(bool right); std::string getDisplayedText(); int getTextPos(Point pos); int getTextHorizontalMargin() { return m_textHorizontalMargin; } int getCursorPos() { return m_cursorPos; } bool isCursorEnabled() { return m_cursorPos != -1; } bool isAlwaysActive() { return m_alwaysActive; } bool isTextHidden() { return m_textHidden; } protected: virtual void onTextChange(const std::string& text); virtual void onFontChange(const std::string& font); virtual void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode); virtual void onGeometryUpdate(const Rect& oldRect, const Rect& newRect); virtual void onFocusChange(bool focused, Fw::FocusReason reason); virtual bool onKeyPress(uchar keyCode, std::string keyText, int keyboardModifiers); virtual bool onMousePress(const Point& mousePos, Fw::MouseButton button); private: void blinkCursor(); Rect m_drawArea; int m_cursorPos; Point m_startInternalPos; int m_startRenderPos; ticks_t m_cursorTicks; int m_textHorizontalMargin; bool m_textHidden; bool m_alwaysActive; std::vector m_glyphsCoords; std::vector m_glyphsTexCoords; }; #endif