/* * Copyright (c) 2010-2012 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef UIWINDOW_H #define UIWINDOW_H #include "uiwidget.h" class UIWindow : public UIWidget { enum MovePolicy { DONT_MOVE = 0, FREE_MOVE, FREE_UPDATED_MOVE }; public: UIWindow(); virtual void render(); void setTitle(const std::string& title) { m_title = title; } std::string getTitle() const { return m_title; } protected: virtual void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode); virtual void onGeometryUpdate(const Rect& oldRect, const Rect& newRect); virtual bool onMousePress(const Point& mousePos, Fw::MouseButton button); virtual void onMouseRelease(const Point& mousePos, Fw::MouseButton button); virtual bool onMouseMove(const Point& mousePos, const Point& mouseMoved); virtual bool onKeyPress(uchar keyCode, std::string keyText, int keyboardModifiers); private: std::string m_title; bool m_moving; MovePolicy m_movePolicy; Fw::AlignmentFlag m_titleAlign; Point m_headTextOffset; Point m_movingReference; Point m_oldPos; int m_oldIndex; int m_headHeight; }; #endif