/* * Copyright (c) 2010-2011 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "uicheckbox.h" #include #include #include #include #include void UICheckBox::render() { if(m_image) { Rect boxRect; boxRect.setSize(m_boxSize); boxRect.moveLeft(m_rect.left()); boxRect.moveVerticalCenter(m_rect.verticalCenter()); g_graphics.bindColor(m_backgroundColor); m_image->draw(boxRect); } if(m_text.length()) { Rect textRect(m_rect); textRect.setTopLeft(textRect.topLeft() + m_textOffset); m_font->renderText(m_text, textRect, Fw::AlignLeft, m_foregroundColor); } } void UICheckBox::onMouseRelease(const Point& mousePos, Fw::MouseButton button) { if(isPressed() && getRect().contains(mousePos)) setChecked(!isChecked()); } void UICheckBox::onStyleApply(const OTMLNodePtr& styleNode) { UIWidget::onStyleApply(styleNode); for(OTMLNodePtr node : styleNode->children()) { if(node->tag() == "text-offset") m_textOffset = node->value(); else if(node->tag() == "text") m_text = node->value(); else if(node->tag() == "box-size") m_boxSize = node->value(); else if(node->tag() == "checked") { // must be scheduled because setChecked can change the style again g_dispatcher.addEvent(std::bind(&UICheckBox::setChecked, asUICheckBox(), node->value())); } } } bool UICheckBox::isChecked() { return hasState(Fw::CheckedState); } void UICheckBox::setChecked(bool checked) { if(setState(Fw::CheckedState, checked)) callLuaField("onCheckChange", checked); }