/* * Copyright (c) 2010-2012 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef MAPVIEW_H #define MAPVIEW_H #include "declarations.h" #include #include #include class MapView : public LuaObject { enum { // 3840x2160 => 1080p optimized // 2560x1440 => 720p optimized // 1728x972 => 480p optimized DEFAULT_FRAMBUFFER_WIDTH = 2560, DEFAULT_FRAMBUFFER_HEIGHT = 1440, NEAR_VIEW_AREA = 32*32, MID_VIEW_AREA = 64*64, FAR_VIEW_AREA = 128*128, MAX_TILE_UPDATES = NEAR_VIEW_AREA*7 }; enum ViewRange { NEAR_VIEW, MID_VIEW, FAR_VIEW, HUGE_VIEW }; public: MapView(); void draw(const Rect& rect); private: void updateVisibleTilesCache(int start = 0); void requestVisibleTilesCacheUpdate() { m_mustUpdateVisibleTilesCache = true; } protected: void onTileUpdate(const Position& pos); friend class Map; public: void lockFirstVisibleFloor(int firstVisibleFloor); void unlockFirstVisibleFloor(); void followCreature(const CreaturePtr& creature); void setCameraPosition(const Position& pos); void setVisibleDimension(const Size& visibleDimension); void setAnimated(bool animated) { m_animated = animated; } //void zoomIn(float factor); //void zoomOut(float factor); bool isFollowingCreature() { return !!m_followingCreature; } int getFirstVisibleFloor(); int getLastVisibleFloor(); Position getCameraPosition(); TilePtr getTile(const Point& mousePos, const Rect& mapRect); Size getVisibleDimension() { return m_visibleDimension; } Size getVisibleSize() { return m_visibleDimension * m_tileSize; } CreaturePtr getFollowingCreature() { return m_followingCreature; } bool getViewRange() { return m_viewRange; } bool isAnimated() { return m_animated; } Point transformPositionTo2D(const Position& position); MapViewPtr asMapView() { return std::static_pointer_cast(shared_from_this()); } private: int m_lockedFirstVisibleFloor; int m_cachedFirstVisibleFloor; int m_cachedLastVisibleFloor; int m_tileSize; Size m_drawDimension; Size m_visibleDimension; Point m_virtualCenterOffset; Position m_customCameraPosition; Boolean m_mustUpdateVisibleTilesCache; Boolean m_mustDrawVisibleTilesCache; Boolean m_mustCleanFramebuffer; Boolean m_animated; std::vector m_cachedVisibleTiles; std::vector m_cachedFloorVisibleCreatures; EventPtr m_updateTilesCacheEvent; CreaturePtr m_followingCreature; FrameBufferPtr m_framebuffer; PainterShaderProgramPtr m_shaderProgram; ViewRange m_viewRange; }; #endif