/* * Copyright (c) 2010-2013 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "uitextedit.h" #include #include #include #include #include #include #include UITextEdit::UITextEdit() { m_cursorPos = 0; m_textAlign = Fw::AlignTopLeft; m_textHidden = false; m_shiftNavigation = false; m_multiline = false; m_cursorVisible = true; m_cursorInRange = true; m_maxLength = 0; m_editable = true; m_selectable = true; m_selectionReference = 0; m_selectionStart = 0; m_selectionEnd = 0; m_updatesEnabled = true; m_selectionColor = Color::white; m_selectionBackgroundColor = Color::black; blinkCursor(); } void UITextEdit::drawSelf(Fw::DrawPane drawPane) { if((drawPane & Fw::ForegroundPane) == 0) return; drawBackground(m_rect); drawBorder(m_rect); drawImage(m_rect); drawIcon(m_rect); //TODO: text rendering could be much optimized by using vertex buffer or caching the render into a texture int textLength = m_text.length(); const TexturePtr& texture = m_font->getTexture(); if(!texture) return; if(hasSelection()) { g_painter->setColor(m_color); for(int i=0;idrawTexturedRect(m_glyphsCoords[i], texture, m_glyphsTexCoords[i]); for(int i=m_selectionStart;isetColor(m_selectionBackgroundColor); g_painter->drawFilledRect(m_glyphsCoords[i]); g_painter->setColor(m_selectionColor); g_painter->drawTexturedRect(m_glyphsCoords[i], texture, m_glyphsTexCoords[i]); } g_painter->setColor(m_color); for(int i=m_selectionEnd;idrawTexturedRect(m_glyphsCoords[i], texture, m_glyphsTexCoords[i]); } else { g_painter->setColor(m_color); for(int i=0;idrawTexturedRect(m_glyphsCoords[i], texture, m_glyphsTexCoords[i]); } // render cursor if(isExplicitlyEnabled() && m_cursorVisible && m_cursorInRange && isActive() && m_cursorPos >= 0) { assert(m_cursorPos <= textLength); // draw every 333ms const int delay = 333; int elapsed = g_clock.millis() - m_cursorTicks; if(elapsed <= delay) { Rect cursorRect; // when cursor is at 0 if(m_cursorPos == 0) cursorRect = Rect(m_rect.left()+m_padding.left, m_rect.top()+m_padding.top, 1, m_font->getGlyphHeight()); else cursorRect = Rect(m_glyphsCoords[m_cursorPos-1].right(), m_glyphsCoords[m_cursorPos-1].top(), 1, m_font->getGlyphHeight()); if(hasSelection() && m_cursorPos >= m_selectionStart && m_cursorPos <= m_selectionEnd) g_painter->setColor(m_selectionColor); else g_painter->setColor(m_color); g_painter->drawFilledRect(cursorRect); } else if(elapsed >= 2*delay) { m_cursorTicks = g_clock.millis(); } } g_painter->resetColor(); } void UITextEdit::update(bool focusCursor) { if(!m_updatesEnabled) return; std::string text = getDisplayedText(); int textLength = text.length(); // prevent glitches if(m_rect.isEmpty()) return; // map glyphs positions Size textBoxSize; const std::vector& glyphsPositions = m_font->calculateGlyphsPositions(text, m_textAlign, &textBoxSize); const Rect *glyphsTextureCoords = m_font->getGlyphsTextureCoords(); const Size *glyphsSize = m_font->getGlyphsSize(); int glyph; // update rect size if(!m_rect.isValid() || m_textAutoResize) { textBoxSize += Size(m_padding.left + m_padding.right, m_padding.top + m_padding.bottom) + m_textOffset.toSize(); Size size = getSize(); if(size.width() <= 0 || (m_textAutoResize && !m_textWrap)) size.setWidth(textBoxSize.width()); if(size.height() <= 0 || m_textAutoResize) size.setHeight(textBoxSize.height()); setSize(size); } // resize just on demand if(textLength > (int)m_glyphsCoords.size()) { m_glyphsCoords.resize(textLength); m_glyphsTexCoords.resize(textLength); } Point oldTextAreaOffset = m_textVirtualOffset; if(textBoxSize.width() <= getPaddingRect().width()) m_textVirtualOffset.x = 0; if(textBoxSize.height() <= getPaddingRect().height()) m_textVirtualOffset.y = 0; // readjust start view area based on cursor position m_cursorInRange = false; if(focusCursor) { if(m_cursorPos > 0 && textLength > 0) { assert(m_cursorPos <= textLength); Rect virtualRect(m_textVirtualOffset, m_rect.size() - Size(m_padding.left+m_padding.right, 0)); // previous rendered virtual rect int pos = m_cursorPos - 1; // element before cursor glyph = (uchar)text[pos]; // glyph of the element before cursor Rect glyphRect(glyphsPositions[pos], glyphsSize[glyph]); // if the cursor is not on the previous rendered virtual rect we need to update it if(!virtualRect.contains(glyphRect.topLeft()) || !virtualRect.contains(glyphRect.bottomRight())) { // calculate where is the first glyph visible Point startGlyphPos; startGlyphPos.y = std::max(glyphRect.bottom() - virtualRect.height(), 0); startGlyphPos.x = std::max(glyphRect.right() - virtualRect.width(), 0); // find that glyph for(pos = 0; pos < textLength; ++pos) { glyph = (uchar)text[pos]; glyphRect = Rect(glyphsPositions[pos], glyphsSize[glyph]); glyphRect.setTop(std::max(glyphRect.top() - m_font->getYOffset() - m_font->getGlyphSpacing().height(), 0)); glyphRect.setLeft(std::max(glyphRect.left() - m_font->getGlyphSpacing().width(), 0)); // first glyph entirely visible found if(glyphRect.topLeft() >= startGlyphPos) { m_textVirtualOffset.x = glyphsPositions[pos].x; m_textVirtualOffset.y = glyphsPositions[pos].y - m_font->getYOffset(); break; } } } } else { m_textVirtualOffset = Point(0,0); } m_cursorInRange = true; } else { if(m_cursorPos > 0 && textLength > 0) { Rect virtualRect(m_textVirtualOffset, m_rect.size() - Size(2*m_padding.left+m_padding.right, 0) ); // previous rendered virtual rect int pos = m_cursorPos - 1; // element before cursor glyph = (uchar)text[pos]; // glyph of the element before cursor Rect glyphRect(glyphsPositions[pos], glyphsSize[glyph]); if(virtualRect.contains(glyphRect.topLeft()) && virtualRect.contains(glyphRect.bottomRight())) m_cursorInRange = true; } else { m_cursorInRange = true; } } bool fireAreaUpdate = false; if(oldTextAreaOffset != m_textVirtualOffset) fireAreaUpdate = true; Rect textScreenCoords = m_rect; textScreenCoords.expandLeft(-m_padding.left); textScreenCoords.expandRight(-m_padding.right); textScreenCoords.expandBottom(-m_padding.bottom); textScreenCoords.expandTop(-m_padding.top); m_drawArea = textScreenCoords; if(textScreenCoords.size() != m_textVirtualSize) { m_textVirtualSize = textScreenCoords.size(); fireAreaUpdate = true; } Size totalSize = textBoxSize; if(totalSize.width() < m_textVirtualSize.width()) totalSize.setWidth(m_textVirtualSize.height()); if(totalSize.height() < m_textVirtualSize.height()) totalSize.setHeight(m_textVirtualSize.height()); if(m_textTotalSize != totalSize) { m_textTotalSize = totalSize; fireAreaUpdate = true; } if(m_textAlign & Fw::AlignBottom) { m_drawArea.translate(0, textScreenCoords.height() - textBoxSize.height()); } else if(m_textAlign & Fw::AlignVerticalCenter) { m_drawArea.translate(0, (textScreenCoords.height() - textBoxSize.height()) / 2); } else { // AlignTop } if(m_textAlign & Fw::AlignRight) { m_drawArea.translate(textScreenCoords.width() - textBoxSize.width(), 0); } else if(m_textAlign & Fw::AlignHorizontalCenter) { m_drawArea.translate((textScreenCoords.width() - textBoxSize.width()) / 2, 0); } else { // AlignLeft } for(int i = 0; i < textLength; ++i) { glyph = (uchar)text[i]; m_glyphsCoords[i].clear(); // skip invalid glyphs if(glyph < 32 && glyph != (uchar)'\n') continue; // calculate initial glyph rect and texture coords Rect glyphScreenCoords(glyphsPositions[i], glyphsSize[glyph]); Rect glyphTextureCoords = glyphsTextureCoords[glyph]; // first translate to align position if(m_textAlign & Fw::AlignBottom) { glyphScreenCoords.translate(0, textScreenCoords.height() - textBoxSize.height()); } else if(m_textAlign & Fw::AlignVerticalCenter) { glyphScreenCoords.translate(0, (textScreenCoords.height() - textBoxSize.height()) / 2); } else { // AlignTop // nothing to do } if(m_textAlign & Fw::AlignRight) { glyphScreenCoords.translate(textScreenCoords.width() - textBoxSize.width(), 0); } else if(m_textAlign & Fw::AlignHorizontalCenter) { glyphScreenCoords.translate((textScreenCoords.width() - textBoxSize.width()) / 2, 0); } else { // AlignLeft // nothing to do } // only render glyphs that are after startRenderPosition if(glyphScreenCoords.bottom() < m_textVirtualOffset.y || glyphScreenCoords.right() < m_textVirtualOffset.x) continue; // bound glyph topLeft to startRenderPosition if(glyphScreenCoords.top() < m_textVirtualOffset.y) { glyphTextureCoords.setTop(glyphTextureCoords.top() + (m_textVirtualOffset.y - glyphScreenCoords.top())); glyphScreenCoords.setTop(m_textVirtualOffset.y); } if(glyphScreenCoords.left() < m_textVirtualOffset.x) { glyphTextureCoords.setLeft(glyphTextureCoords.left() + (m_textVirtualOffset.x - glyphScreenCoords.left())); glyphScreenCoords.setLeft(m_textVirtualOffset.x); } // subtract startInternalPos glyphScreenCoords.translate(-m_textVirtualOffset); // translate rect to screen coords glyphScreenCoords.translate(textScreenCoords.topLeft()); // only render if glyph rect is visible on screenCoords if(!textScreenCoords.intersects(glyphScreenCoords)) continue; // bound glyph bottomRight to screenCoords bottomRight if(glyphScreenCoords.bottom() > textScreenCoords.bottom()) { glyphTextureCoords.setBottom(glyphTextureCoords.bottom() + (textScreenCoords.bottom() - glyphScreenCoords.bottom())); glyphScreenCoords.setBottom(textScreenCoords.bottom()); } if(glyphScreenCoords.right() > textScreenCoords.right()) { glyphTextureCoords.setRight(glyphTextureCoords.right() + (textScreenCoords.right() - glyphScreenCoords.right())); glyphScreenCoords.setRight(textScreenCoords.right()); } // render glyph m_glyphsCoords[i] = glyphScreenCoords; m_glyphsTexCoords[i] = glyphTextureCoords; } if(fireAreaUpdate) onTextAreaUpdate(m_textVirtualOffset, m_textVirtualSize, m_textTotalSize); g_app.repaint(); } void UITextEdit::setCursorPos(int pos) { if(pos != m_cursorPos) { if(pos < 0) m_cursorPos = 0; else if((uint)pos >= m_text.length()) m_cursorPos = m_text.length(); else m_cursorPos = pos; update(true); } } void UITextEdit::setSelection(int start, int end) { if(start == m_selectionStart && end == m_selectionEnd) return; if(start > end) std::swap(start, end); m_selectionStart = std::min(std::max(start, 0), (int)m_text.length()); m_selectionEnd = std::min(std::max(end, 0), (int)m_text.length()); } void UITextEdit::setTextHidden(bool hidden) { m_textHidden = true; update(true); } void UITextEdit::setTextVirtualOffset(const Point& offset) { m_textVirtualOffset = offset; update(); } void UITextEdit::appendText(std::string text) { if(hasSelection()) del(); if(m_cursorPos >= 0) { // replace characters that are now allowed if(!m_multiline) stdext::replace_all(text, "\n", " "); stdext::replace_all(text, "\r", ""); stdext::replace_all(text, "\t", " "); if(text.length() > 0) { // only add text if textedit can add it if(m_maxLength > 0 && m_text.length() + text.length() > m_maxLength) return; // only ignore text append if it contains invalid characters if(m_validCharacters.size() > 0) { for(uint i = 0; i < text.size(); ++i) { if(m_validCharacters.find(text[i]) == std::string::npos) return; } } std::string tmp = m_text; tmp.insert(m_cursorPos, text); m_cursorPos += text.length(); setText(tmp); } } } void UITextEdit::appendCharacter(char c) { if((c == '\n' && !m_multiline) || c == '\r') return; if(hasSelection()) del(); if(m_cursorPos >= 0) { if(m_maxLength > 0 && m_text.length() + 1 > m_maxLength) return; if(m_validCharacters.size() > 0 && m_validCharacters.find(c) == std::string::npos) return; std::string tmp; tmp = c; std::string tmp2 = m_text; tmp2.insert(m_cursorPos, tmp); m_cursorPos++; setText(tmp2); } } void UITextEdit::removeCharacter(bool right) { std::string tmp = m_text; if(m_cursorPos >= 0 && tmp.length() > 0) { if((uint)m_cursorPos >= tmp.length()) { tmp.erase(tmp.begin() + (--m_cursorPos)); } else { if(right) tmp.erase(tmp.begin() + m_cursorPos); else if(m_cursorPos > 0) tmp.erase(tmp.begin() + --m_cursorPos); } setText(tmp); } } void UITextEdit::blinkCursor() { m_cursorTicks = g_clock.millis(); g_app.repaint(); } void UITextEdit::del(bool right) { if(hasSelection()) { std::string tmp = m_text; tmp.erase(m_selectionStart, m_selectionEnd - m_selectionStart); setCursorPos(m_selectionStart); clearSelection(); setText(tmp); } else removeCharacter(right); } void UITextEdit::paste(const std::string& text) { if(hasSelection()) del(); appendText(text); } std::string UITextEdit::copy() { std::string text; if(hasSelection()) { text = getSelection(); g_window.setClipboardText(text); } return text; } std::string UITextEdit::cut() { std::string text = copy(); del(); return text; } void UITextEdit::wrapText() { setText(m_font->wrapText(m_text, getPaddingRect().width())); } void UITextEdit::moveCursorHorizontally(bool right) { if(right) { if((uint)m_cursorPos+1 <= m_text.length()) { m_cursorPos++; blinkCursor(); } } else { if(m_cursorPos-1 >= 0) { m_cursorPos--; blinkCursor(); } } update(true); } void UITextEdit::moveCursorVertically(bool up) { //TODO } int UITextEdit::getTextPos(Point pos) { int textLength = m_text.length(); // find any glyph that is actually on the int candidatePos = -1; Rect firstGlyphRect, lastGlyphRect; for(int i=0;igetYOffset() + m_font->getGlyphSpacing().height()); clickGlyphRect.expandLeft(m_font->getGlyphSpacing().width()+1); if(clickGlyphRect.contains(pos)) { candidatePos = i; break; } else if(pos.y >= clickGlyphRect.top() && pos.y <= clickGlyphRect.bottom()) { if(pos.x <= clickGlyphRect.left()) { candidatePos = i; break; } else if(pos.x >= clickGlyphRect.right()) candidatePos = i+1; } } if(textLength > 0) { if(pos.y < firstGlyphRect.top()) return 0; else if(pos.y > lastGlyphRect.bottom()) return textLength; } return candidatePos; } std::string UITextEdit::getDisplayedText() { std::string text; if(m_textHidden) text = std::string(m_text.length(), '*'); else text = m_text; if(m_textWrap && m_rect.isValid()) text = m_font->wrapText(text, getWidth() - m_textOffset.x); return text; } std::string UITextEdit::getSelection() { if(!hasSelection()) return std::string(); return m_text.substr(m_selectionStart, m_selectionEnd - m_selectionStart); } void UITextEdit::updateText() { if(m_cursorPos > (int)m_text.length()) m_cursorPos = m_text.length(); // any text changes reset the selection if(m_selectable) { m_selectionEnd = 0; m_selectionStart = 0; } blinkCursor(); update(true); } void UITextEdit::onHoverChange(bool hovered) { if(hovered) g_mouse.setTextCursor(); else g_mouse.restoreCursor(); } void UITextEdit::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode) { UIWidget::onStyleApply(styleName, styleNode); for(const OTMLNodePtr& node : styleNode->children()) { if(node->tag() == "text") { setText(node->value()); setCursorPos(m_text.length()); } else if(node->tag() == "text-hidden") setTextHidden(node->value()); else if(node->tag() == "shift-navigation") setShiftNavigation(node->value()); else if(node->tag() == "multiline") setMultiline(node->value()); else if(node->tag() == "max-length") setMaxLength(node->value()); else if(node->tag() == "editable") setEditable(node->value()); else if(node->tag() == "selectable") setSelectable(node->value()); else if(node->tag() == "selection-color") setSelectionColor(node->value()); else if(node->tag() == "selection-background-color") setSelectionBackgroundColor(node->value()); else if(node->tag() == "selection") { Point selectionRange = node->value(); setSelection(selectionRange.x, selectionRange.y); } else if(node->tag() == "cursor-visible") setCursorVisible(node->value()); } } void UITextEdit::onGeometryChange(const Rect& oldRect, const Rect& newRect) { update(true); UIWidget::onGeometryChange(oldRect, newRect); } void UITextEdit::onFocusChange(bool focused, Fw::FocusReason reason) { if(focused) { if(reason == Fw::KeyboardFocusReason) setCursorPos(m_text.length()); else blinkCursor(); update(true); } else clearSelection(); UIWidget::onFocusChange(focused, reason); } bool UITextEdit::onKeyPress(uchar keyCode, int keyboardModifiers, int autoRepeatTicks) { if(UIWidget::onKeyPress(keyCode, keyboardModifiers, autoRepeatTicks)) return true; if(keyboardModifiers == Fw::KeyboardNoModifier) { if(keyCode == Fw::KeyDelete && m_editable) { // erase right character if(hasSelection() || !m_text.empty()) { del(true); return true; } } else if(keyCode == Fw::KeyBackspace && m_editable) { // erase left character if(hasSelection() || !m_text.empty()) { del(false); return true; } } else if(keyCode == Fw::KeyRight && !m_shiftNavigation) { // move cursor right clearSelection(); moveCursorHorizontally(true); return true; } else if(keyCode == Fw::KeyLeft && !m_shiftNavigation) { // move cursor left clearSelection(); moveCursorHorizontally(false); return true; } else if(keyCode == Fw::KeyHome) { // move cursor to first character if(m_cursorPos != 0) { clearSelection(); setCursorPos(0); return true; } } else if(keyCode == Fw::KeyEnd) { // move cursor to last character if(m_cursorPos != (int)m_text.length()) { clearSelection(); setCursorPos(m_text.length()); return true; } } else if(keyCode == Fw::KeyTab && !m_shiftNavigation) { clearSelection(); if(UIWidgetPtr parent = getParent()) parent->focusNextChild(Fw::KeyboardFocusReason); return true; } else if(keyCode == Fw::KeyEnter && m_multiline && m_editable) { appendCharacter('\n'); return true; } else if(keyCode == Fw::KeyUp && !m_shiftNavigation && m_multiline) { moveCursorVertically(true); return true; } else if(keyCode == Fw::KeyDown && !m_shiftNavigation && m_multiline) { moveCursorVertically(false); return true; } } else if(keyboardModifiers == Fw::KeyboardCtrlModifier) { if(keyCode == Fw::KeyV && m_editable) { paste(g_window.getClipboardText()); return true; } else if(keyCode == Fw::KeyX && m_editable && m_selectable) { if(hasSelection()) { cut(); return true; } } else if(keyCode == Fw::KeyC && m_selectable) { if(hasSelection()) { copy(); return true; } } else if(keyCode == Fw::KeyA && m_selectable) { if(m_text.length() > 0) { selectAll(); return true; } } } else if(keyboardModifiers == Fw::KeyboardShiftModifier) { if(keyCode == Fw::KeyTab && !m_shiftNavigation) { if(UIWidgetPtr parent = getParent()) parent->focusPreviousChild(Fw::KeyboardFocusReason); return true; } else if(keyCode == Fw::KeyRight || keyCode == Fw::KeyLeft || keyCode == Fw::KeyUp || keyCode == Fw::KeyDown) { int oldCursorPos = m_cursorPos; if(keyCode == Fw::KeyRight) // move cursor right moveCursorHorizontally(true); else if(keyCode == Fw::KeyLeft) // move cursor left moveCursorHorizontally(false); else if(keyCode == Fw::KeyUp) // move cursor right moveCursorVertically(true); else if(keyCode == Fw::KeyDown) // move cursor left moveCursorVertically(false); if(m_shiftNavigation) clearSelection(); else { if(!hasSelection()) m_selectionReference = oldCursorPos; setSelection(m_selectionReference, m_cursorPos); } return true; } } return false; } bool UITextEdit::onKeyText(const std::string& keyText) { if(m_editable) { appendText(keyText); return true; } return false; } bool UITextEdit::onMousePress(const Point& mousePos, Fw::MouseButton button) { if(UIWidget::onMousePress(mousePos, button)) return true; if(button == Fw::MouseLeftButton) { int pos = getTextPos(mousePos); if(pos >= 0) { setCursorPos(pos); if(m_selectable) { m_selectionReference = pos; setSelection(pos, pos); } } return true; } return false; } bool UITextEdit::onMouseRelease(const Point& mousePos, Fw::MouseButton button) { return UIWidget::onMouseRelease(mousePos, button); } bool UITextEdit::onMouseMove(const Point& mousePos, const Point& mouseMoved) { if(m_selectable && isPressed()) { int pos = getTextPos(mousePos); if(pos >= 0) { setSelection(m_selectionReference, pos); setCursorPos(pos); } return true; } return UIWidget::onMouseMove(mousePos, mouseMoved); } bool UITextEdit::onDoubleClick(const Point& mousePos) { if(m_selectable && m_text.length() > 0) { selectAll(); return true; } return UIWidget::onDoubleClick(mousePos); } void UITextEdit::onTextAreaUpdate(const Point& offset, const Size& visibleSize, const Size& totalSize) { callLuaField("onTextAreaUpdate", offset, visibleSize, totalSize); }