function init() if g_game.getFeature(GamePlayerMount) then g_keyboard.bindKeyDown('Ctrl+R', toggleMount, gameRootPanel) end end function terminate() if g_game.getFeature(GamePlayerMount) then g_keyboard.unbindKeyDown('Ctrl+R', gameRootPanel) end end function toggleMount() g_game.mount(not g_game.isMounted()) end function dismount() g_game.mount(false) end