/* * Copyright (c) 2010-2012 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef ITEMTYPE_H #define ITEMTYPE_H #include #include #include #include enum ItemCategory { ItemCategoryInvalid = 0, ItemCategoryGround = 1, ItemCategoryContainer = 2, ItemCategoryWeapon = 3, ItemCategoryAmmunition = 4, ItemCategoryArmor = 5, ItemCategoryCharges = 6, ItemCategoryTeleport = 7, ItemCategoryMagicField = 8, ItemCategoryWritable = 9, ItemCategoryKey = 10, ItemCategorySplash = 11, ItemCategoryFluid = 12, ItemCategoryDoor = 13, ItemCategoryLast = 14 }; enum ItemTypeAttr : uint8 { ItemTypeAttrServerId = 16, ItemTypeAttrClientId = 17, ItemTypeAttrName = 18, // deprecated ItemTypeAttrDesc = 19, // deprecated ItemTypeAttrSpeed = 20, ItemTypeAttrSlot = 21, // deprecated ItemTypeAttrMaxItems = 22, // deprecated ItemTypeAttrWeight = 23, // deprecated ItemTypeAttrWeapon = 24, // deprecated ItemTypeAttrAmmunition = 25, // deprecated ItemTypeAttrArmor = 26, // deprecated ItemTypeAttrMagicLevel = 27, // deprecated ItemTypeAttrMagicField = 28, // deprecated ItemTypeAttrWritable = 29, // deprecated ItemTypeAttrRotateTo = 30, // deprecated ItemTypeAttrDecay = 31, // deprecated ItemTypeAttrSpriteHash = 32, ItemTypeAttrMinimapColor = 33, ItemTypeAttr07 = 34, ItemTypeAttr08 = 35, ItemTypeAttrLight = 36, ItemTypeAttrDecay2 = 37, // deprecated ItemTypeAttrWeapon2 = 38, // deprecated ItemTypeAttrAmmunition2 = 39, // deprecated ItemTypeAttrArmor2 = 40, // deprecated ItemTypeAttrWritable2 = 41, // deprecated ItemTypeAttrLight2 = 42, ItemTypeAttrTopOrder = 43, ItemTypeAttrWrtiable3 = 44, // deprecated ItemTypeAttrLast = 45 }; class ItemType : public LuaObject { public: ItemType(); void unserialize(const BinaryTreePtr& node); uint16 getServerId() { return m_attribs.get(ItemTypeAttrServerId); } uint16 getClientId() { return m_attribs.get(ItemTypeAttrClientId); } ItemCategory getCategory() { return m_category; } std::string getName() { return m_attribs.get(ItemTypeAttrName); } std::string getDesc() { return m_attribs.get(ItemTypeAttrDesc); } bool isNull() { return m_null; } void setClientId(uint16 clientId) { m_attribs.set(ItemTypeAttrClientId, clientId); } void setServerId(uint16 serverId) { m_attribs.set(ItemTypeAttrServerId, serverId); } void setName(const std::string& name) { m_attribs.set(ItemTypeAttrName, name); } void setDesc(const std::string& desc) { m_attribs.set(ItemTypeAttrDesc, desc); } private: ItemCategory m_category; Boolean m_null; AttribStorage m_attribs; }; #endif