/* * Copyright (c) 2010-2015 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef SHOT_H #define SHOT_H #include #include #include "thing.h" // @bindclass class Missile : public Thing { enum { TICKS_PER_FRAME = 75 }; public: void draw(const Point& dest, float scaleFactor, bool animate, LightView *lightView = nullptr); void setId(uint32 id); void setPath(const Position& fromPosition, const Position& toPosition); uint32 getId() { return m_id; } MissilePtr asMissile() { return static_self_cast(); } bool isMissile() { return true; } const ThingTypePtr& getThingType(); ThingType *rawGetThingType(); private: Timer m_animationTimer; Point m_delta; float m_duration; uint16 m_id; Otc::Direction m_direction; }; #endif