/* * Copyright (c) 2010-2015 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "towns.h" TownManager g_towns; Town::Town(uint32 tid, const std::string& name, const Position& pos) : m_id(tid), m_name(name) { if(pos.isValid()) m_pos = pos; } TownManager::TownManager() { m_nullTown = TownPtr(new Town); } void TownManager::addTown(const TownPtr &town) { if(findTown(town->getId()) == m_towns.end()) m_towns.push_back(town); } void TownManager::removeTown(uint32 townId) { auto it = findTown(townId); if(it != m_towns.end()) m_towns.erase(it); } const TownPtr& TownManager::getTown(uint32 townId) { auto it = std::find_if(m_towns.begin(), m_towns.end(), [=] (const TownPtr& town) -> bool { return town->getId() == townId; }); if(it != m_towns.end()) return *it; return m_nullTown; } const TownPtr& TownManager::getTownByName(std::string name) { auto it = std::find_if(m_towns.begin(), m_towns.end(), [=] (const TownPtr& town) -> bool { return town->getName() == name; } ); if(it != m_towns.end()) return *it; return m_nullTown; } TownList::iterator TownManager::findTown(uint32 townId) { return std::find_if(m_towns.begin(), m_towns.end(), [=] (const TownPtr& town) -> bool { return town->getId() == townId; }); } void TownManager::sort() { m_towns.sort([] (const TownPtr& lhs, const TownPtr& rhs) { return lhs->getName() < rhs->getName(); }); }