== Core create a class for reading binary files rework lua/c++ logger == Graphics map zoom rendering could be optimized using framebuffer caches implement graphics options menu == Modules fix modules recursivity, it makes client crash load modules from zip packages == Lua engine make possible to bind non LuaObject derived classes on lua engine (for usage with Point,Rect,Color,Size) review usage of x,y/width,height in lua instead of point/size == Platform port to MacOs and iphone == UI review anchors API, add possibility to get/remove anchors multiline rich text widget move layout proprieties to widget style multiline text editor widget fix style inheritance using a style translator find a way to add new widgets without focusing them review UI/style loader and make more error prone with more warnings reapply anchor styles when adding new childs make set of background/icon/image width alone work check for recursive anchors and print a error instead of crashing make api to enable/disable capture of events like mouseMove to avoid massive event processing review style apply system review widgets rendering order, consider adding z-index change Align/Anchors lua API from enum to text == Game clean sprites cache periodically create a shader manager find a way to load map rendering styles move redering of creatures names, skulls, etc to UI handle corrupt errors in dat/spr remake spr/dat using OTML and image files == Game modules minimap window login queue questlog edit texts trade window shop window