/* * Copyright (c) 2010-2011 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "item.h" #include "thingstype.h" #include "spritemanager.h" #include "thing.h" #include Item::Item() : Thing() { m_data = 0; m_lastTicks = g_clock.ticks(); } void Item::draw(const Point& p) { const ThingType& type = getType(); if(type.dimensions[ThingType::AnimationPhases] > 1) m_animation = (g_clock.ticks() % (TICKS_PER_FRAME * type.dimensions[ThingType::AnimationPhases])) / TICKS_PER_FRAME; for(int b = 0; b < type.dimensions[ThingType::Layers]; b++) internalDraw(p, b); } void Item::setPosition(const Position& position) { const ThingType& type = getType(); if(type.properties[ThingType::NotMovable]) { m_xPattern = position.x % type.dimensions[ThingType::PatternX]; m_yPattern = position.y % type.dimensions[ThingType::PatternY]; m_zPattern = position.z % type.dimensions[ThingType::PatternZ]; } Thing::setPosition(position); } void Item::setData(int data) { const ThingType& type = getType(); if(type.properties[ThingType::IsStackable] && type.dimensions[ThingType::PatternX] == 4 && type.dimensions[ThingType::PatternY] == 2) { if(data < 5) { m_xPattern = data-1; m_yPattern = 0; } else if(data < 10) { m_xPattern = 0; m_yPattern = 1; } else if(data < 25) { m_xPattern = 1; m_yPattern = 1; } else if(data < 50) { m_xPattern = 2; m_yPattern = 1; } else if(data <= 100) { m_xPattern = 3; m_yPattern = 1; } } else if(type.properties[ThingType::IsHangable]) { if(type.properties[ThingType::HookSouth]) { m_xPattern = type.dimensions[ThingType::PatternX] >= 2 ? 1 : 0; } else if(type.properties[ThingType::HookEast]) { m_xPattern = type.dimensions[ThingType::PatternX] >= 3 ? 2 : 0; } } else if(type.properties[ThingType::IsFluid] || type.properties[ThingType::IsFluidContainer]) { int var = 0; // TODO: find out what the heck does it mean switch(data) { case 0: var = 0; break; case 1: var = 1; break; case 2: var = 7; break; case 3: var = 3; break; case 4: var = 3; break; case 5: var = 2; break; case 6: var = 4; break; case 7: var = 3; break; case 8: var = 5; break; case 9: var = 6; break; case 10: var = 7; break; case 11: var = 2; break; case 12: var = 5; break; case 13: var = 3; break; case 14: var = 5; break; case 15: var = 6; break; case 16: var = 3; break; case 17: var = 3; break; default: var = 1; break; } m_xPattern = (var & 3) % type.dimensions[ThingType::PatternX]; m_yPattern = (var >> 2) % type.dimensions[ThingType::PatternY]; } m_data = data; } const ThingType& Item::getType() { return g_thingsType.getThingType(m_id, ThingsType::Item); }