/* * Copyright (c) 2010-2011 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "missile.h" #include "thingstype.h" #include "map.h" #include "tile.h" #include #include Missile::Missile() : Thing() { m_startTicks = 0; } void Missile::draw(const Point& p) { float time = (g_clock.ticks() - m_startTicks) / m_duration; internalDraw(p + Point(m_positionDelta.x * time, m_positionDelta.y * time), 0); } void Missile::setPath(const Position& fromPosition, const Position& toPosition) { m_position = fromPosition; m_positionDelta = toPosition - fromPosition; if(m_positionDelta.x == 0 && m_positionDelta.y == 0) { m_xPattern = 1; m_yPattern = 1; } else if(m_positionDelta.x == 0) { m_xPattern = 1; if(m_positionDelta.y < 0) { m_yPattern = 0; } else if(m_positionDelta.y > 0) { m_yPattern = 2; } } else if(m_positionDelta.y == 0) { m_yPattern = 1; if(m_positionDelta.x < 0) { m_xPattern = 0; } else if(m_positionDelta.x > 0) { m_xPattern = 2; } } else { float angle = std::atan2(m_positionDelta.y * -1, m_positionDelta.x) * 180.0 / 3.141592; if(angle < 0) angle += 360; if(angle >= 360 - 22.5 || angle < 0 + 22.5) { m_xPattern = 2; m_yPattern = 1; } else if(angle >= 45 - 22.5 && angle < 45 + 22.5) { m_xPattern = 2; m_yPattern = 0; } else if(angle >= 90 - 22.5 && angle < 90 + 22.5) { m_xPattern = 1; m_yPattern = 0; } else if(angle >= 135 - 22.5 && angle < 135 + 22.5) { m_xPattern = 0; m_yPattern = 0; } else if(angle >= 180 - 22.5 && angle < 180 + 22.5) { m_xPattern = 0; m_yPattern = 1; } else if(angle >= 225 - 22.5 && angle < 225 + 22.5) { m_xPattern = 0; m_yPattern = 2; } else if(angle >= 270 - 22.5 && angle < 270 + 22.5) { m_xPattern = 1; m_yPattern = 2; } else if(angle >= 315 - 22.5 && angle < 315 + 22.5) { m_xPattern = 2; m_yPattern = 2; } } m_duration = 150 * std::sqrt(Point(m_positionDelta.x, m_positionDelta.y).length()); m_positionDelta.x *= 32; m_positionDelta.y *= 32; m_startTicks = g_clock.ticks(); // schedule removal auto self = asMissile(); g_dispatcher.scheduleEvent([self]() { g_map.removeThing(self); }, m_duration); } const ThingType& Missile::getType() { return g_thingsType.getThingType(m_id, ThingsType::Missile); }