/* * Copyright (c) 2010-2011 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "item.h" #include "datmanager.h" #include "spritemanager.h" #include "thing.h" #include Item::Item() : Thing(THING_ITEM) { m_count = 0; m_lastTicks = g_platform.getTicks(); m_animation = 0; } void Item::draw(int x, int y) { const ThingAttributes& attributes = g_dat.getItemAttributes(m_id); int xdiv = 0, ydiv = 0, zdiv = 0; if(attributes.animcount > 1) { if(g_platform.getTicks() - m_lastTicks > 500) { if(m_animation+1 == attributes.animcount) m_animation = 0; else m_animation++; m_lastTicks = g_platform.getTicks(); } } if(attributes.group == THING_GROUP_SPLASH || attributes.group == THING_GROUP_FLUID) { //xdiv = m_count % attributes.xdiv; //ydiv = m_count / attributes.ydiv; } else if(attributes.stackable) { if(m_count < 5) { xdiv = m_count-1; ydiv = 0; } else if(m_count < 10) { xdiv = 0; ydiv = 1; } else if(m_count < 25) { xdiv = 1; ydiv = 1; } else if(m_count < 50) { xdiv = 2; ydiv = 1; } else if(m_count <= 100) { xdiv = 3; ydiv = 1; } } else if(!attributes.moveable) { xdiv = m_position.x % attributes.xdiv; ydiv = m_position.y % attributes.ydiv; zdiv = m_position.z % attributes.zdiv; } for(int b = 0; b < attributes.blendframes; b++) internalDraw(x, y, b, xdiv, ydiv, zdiv, m_animation); } const ThingAttributes& Item::getAttributes() { return g_dat.getItemAttributes(m_id); }