/* The MIT License * * Copyright (c) 2010 OTClient, https://github.com/edubart/otclient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef RECT_H #define RECT_H #include "prerequisites.h" #include "point.h" #include "size.h" template class TPoint; template class TSize; template class TRect { public: inline TRect() : x1(0), y1(0), x2(-1), y2(-1) { } inline TRect(T x, T y, T width, T height) : x1(x), y1(y), x2(x+width-1), y2(y+height-1) { } inline TRect(const TPoint& topLeft, const TPoint& bottomRight) : x1(topLeft.x), y1(topLeft.y), x2(bottomRight.x), y2(bottomRight.y) { } inline TRect(const TRect& other) : x1(other.x1), y1(other.y1), x2(other.x2), y2(other.y2) { } inline TRect(T x, T y, const TSize& size) : x1(x), y1(y), x2(x+size.width()-1), y2(y+size.height()-1) { } inline TRect(const TPoint& topLeft, const TSize& size) : x1(topLeft.x), y1(topLeft.y), x2(x+size.width()-1), y2(y+size.height()-1) { } inline bool isNull() const { return x2 == x1 - 1 && y2 == y1 - 1; } inline bool isEmpty() const { return x1 > x2 || y1 > y2; } inline bool isValid() const { return x1 <= x2 && y1 <= y2; } inline T left() const { return x1; } inline T top() const { return y1; } inline T right() const { return x2; } inline T bottom() const { return y2; } inline T x() const { return x1; } inline T y() const { return y1; } inline TPoint topLeft() const { return TPoint(x1, y1); } inline TPoint bottomRight() const { return TPoint(x2, y2); } inline TPoint topRight() const { return TPoint(x2, y1); } inline TPoint bottomLeft() const { return TPoint(x1, y2); } inline TPoint center() const { return TPoint((x1+x2)/2, (y1+y2)/2); } inline T width() const { return x2 - x1 + 1; } inline T height() const { return y2 - y1 + 1; } inline TSize size() const { return TSize(width(), height()); } inline void setLeft(T pos) { x1 = pos; } inline void setTop(T pos) { y1 = pos; } inline void setRight(T pos) { x2 = pos; } inline void setBottom(T pos) { y2 = pos; } inline void setX(T x) { x1 = x; } inline void setY(T y) { y1 = y; } inline void setTopLeft(const TPoint &p) { x1 = p.x; y1 = p.y; } inline void setBottomRight(const TPoint &p) { x2 = p.x; y2 = p.y; } inline void setTopRight(const TPoint &p) { x2 = p.x; y1 = p.y; } inline void setBottomLeft(const TPoint &p) { x1 = p.x; y2 = p.y; } inline void setWidth(T width) { x2 = x1 + width - 1; } inline void setHeight(T height) { y2 = y1 + height- 1; } inline void setSize(T width, T height) { x2 = x1 + width; y2 = y1 + height; } inline void setSize(const TSize& size) { x2 = x1 + size.width(); y2 = y1 + size.height(); } inline void setRect(T x, T y, T width, T height) { x1 = x; y1 = y; x2 = (x + width - 1); y2 = (y + height - 1); } inline void setCoords(int left, int top, int right, int bottom) { x1 = left; y1 = top; x2 = right; y2 = bottom; } inline void translate(T x, T y) { x1 += x; y1 += y; x2 += x; y2 += y; } inline void translate(const TPoint &p) { x1 += p.x; y1 += p.y; x2 += p.x; y2 += p.y; } inline void moveTo(T x, T y) { x2 += x - x1; y2 += y - y1; x1 = x; y1 = y; } inline void moveTo(const TPoint &p) { x2 += p.x - x1; y2 += p.y - y1; x1 = p.x; y1 = p.y; } inline void moveLeft(T pos) { x2 += (pos - x1); x1 = pos; } inline void moveTop(T pos) { y2 += (pos - y1); y1 = pos; } inline void moveRight(T pos) { x1 += (pos - x2); x2 = pos; } inline void moveBottom(T pos) { y1 += (pos - y2); y2 = pos; } inline void moveTopLeft(const TPoint &p) { moveLeft(p.x); moveTop(p.y); } inline void moveBottomRight(const TPoint &p) { moveRight(p.x); moveBottom(p.y); } inline void moveTopRight(const TPoint &p) { moveRight(p.x); moveTop(p.y); } inline void moveBottomLeft(const TPoint &p) { moveLeft(p.x); moveBottom(p.y); } inline TRect translated(int x, int y) const { return TRect(TPoint(x1 + x, y1 + y), TPoint(x2 + x, y2 + y)); } inline TRect translated(const TPoint &p) const { return TRect(TPoint(x1 + p.x(), y1 + p.y()), TPoint(x2 + p.x(), y2 + p.y())); } void moveCenter(const TPoint &p) { T w = x2 - x1; T h = y2 - y1; x1 = p.x() - w/2; y1 = p.y() - h/2; x2 = x1 + w; y2 = y1 + h; } bool contains(const TPoint &p, bool insideOnly = false) const { T l, r; if(x2 < x1 - 1) { l = x2; r = x1; } else { l = x1; r = x2; } if(insideOnly) { if(p.x() <= l || p.x() >= r) return false; } else { if(p.x() < l || p.x() > r) return false; } int t, b; if(y2 < y1 - 1) { t = y2; b = y1; } else { t = y1; b = y2; } if(insideOnly) { if(p.y() <= t || p.y() >= b) return false; } else { if(p.y() < t || p.y() > b) return false; } return true; } bool intersects(const TRect &r) const { if(isNull() || r.isNull()) return false; int l1 = x1; int r1 = x1; if(x2 - x1 + 1 < 0) l1 = x2; else r1 = x2; int l2 = r.x1; int r2 = r.x1; if(r.x2 - r.x1 + 1 < 0) l2 = r.x2; else r2 = r.x2; if (l1 > r2 || l2 > r1) return false; int t1 = y1; int b1 = y1; if(y2 - y1 + 1 < 0) t1 = y2; else b1 = y2; int t2 = r.y1; int b2 = r.y1; if (r.y2 - r.y1 + 1 < 0) t2 = r.y2; else b2 = r.y2; if(t1 > b2 || t2 > b1) return false; return true; } TRect united(const TRect &r) const { if(isNull() || r.isNull()) return TRect(); int l1 = x1; int r1 = x1; if (x2 - x1 + 1 < 0) l1 = x2; else r1 = x2; int l2 = r.x1; int r2 = r.x1; if(r.x2 - r.x1 + 1 < 0) l2 = r.x2; else r2 = r.x2; if(l1 > r2 || l2 > r1) return TRect(); int t1 = y1; int b1 = y1; if(y2 - y1 + 1 < 0) t1 = y2; else b1 = y2; int t2 = r.y1; int b2 = r.y1; if(r.y2 - r.y1 + 1 < 0) t2 = r.y2; else b2 = r.y2; if(t1 > b2 || t2 > b1) return TRect(); TRect tmp; tmp.x1 = std::max(l1, l2); tmp.x2 = std::min(r1, r2); tmp.y1 = std::max(t1, t2); tmp.y2 = std::min(b1, b2); return tmp; } TRect intersection(const TRect &r) const { if(isNull()) return r; if(r.isNull()) return *this; int l1 = x1; int r1 = x1; if(x2 - x1 + 1 < 0) l1 = x2; else r1 = x2; int l2 = r.x1; int r2 = r.x1; if(r.x2 - r.x1 + 1 < 0) l2 = r.x2; else r2 = r.x2; int t1 = y1; int b1 = y1; if(y2 - y1 + 1 < 0) t1 = y2; else b1 = y2; int t2 = r.y1; int b2 = r.y1; if(r.y2 - r.y1 + 1 < 0) t2 = r.y2; else b2 = r.y2; TRect tmp; tmp.x1 = std::min(l1, l2); tmp.x2 = std::max(r1, r2); tmp.y1 = std::min(t1, t2); tmp.y2 = std::max(b1, b2); return tmp; } inline TRect& operator=(const TRect& other) { x1 = other.x1; y1 = other.y1; x2 = other.x2; y2 = other.y2; return *this; } inline bool operator==(const TRect& other) const { return (x1 == other.x1 && y1 == other.y1 && x2 == other.x2 && y2 == other.y2); } inline bool operator!=(const TRect& other) const { return (x1 != other.x1 || y1 != other.y1 || x2 != other.x2 || y2 != other.y2); } private: T x1, y1, x2, y2; }; typedef TRect Rect; typedef TRect RectF; #endif // RECT_H