unjustifiedPointsWindow = nil unjustifiedPointsButton = nil contentsPanel = nil openPvpSituationsLabel = nil currentSkullWidget = nil skullTimeLabel = nil dayProgressBar = nil weekProgressBar = nil monthProgressBar = nil daySkullWidget = nil weekSkullWidget = nil monthSkullWidget = nil function init() connect(g_game, { onGameStart = online, onUnjustifiedPointsChange = onUnjustifiedPointsChange, onOpenPvpSituationsChange = onOpenPvpSituationsChange }) connect(LocalPlayer, { onSkullChange = onSkullChange } ) unjustifiedPointsButton = modules.client_topmenu.addRightGameToggleButton('unjustifiedPointsButton', tr('Unjustified Points'), '/images/topbuttons/unjustifiedpoints', toggle) unjustifiedPointsButton:setOn(true) unjustifiedPointsButton:hide() unjustifiedPointsWindow = g_ui.loadUI('unjustifiedpoints', modules.game_interface.getRightPanel()) unjustifiedPointsWindow:disableResize() unjustifiedPointsWindow:setup() contentsPanel = unjustifiedPointsWindow:getChildById('contentsPanel') openPvpSituationsLabel = contentsPanel:getChildById('openPvpSituationsLabel') currentSkullWidget = contentsPanel:getChildById('currentSkullWidget') skullTimeLabel = contentsPanel:getChildById('skullTimeLabel') dayProgressBar = contentsPanel:getChildById('dayProgressBar') weekProgressBar = contentsPanel:getChildById('weekProgressBar') monthProgressBar = contentsPanel:getChildById('monthProgressBar') daySkullWidget = contentsPanel:getChildById('daySkullWidget') weekSkullWidget = contentsPanel:getChildById('weekSkullWidget') monthSkullWidget = contentsPanel:getChildById('monthSkullWidget') if g_game.isOnline() then online() end end function terminate() disconnect(g_game, { onGameStart = online, onUnjustifiedPointsChange = onUnjustifiedPointsChange, onOpenPvpSituationsChange = onOpenPvpSituationsChange }) disconnect(LocalPlayer, { onSkullChange = onSkullChange } ) unjustifiedPointsWindow:destroy() unjustifiedPointsButton:destroy() end function onMiniWindowClose() unjustifiedPointsButton:setOn(false) end function toggle() if unjustifiedPointsButton:isOn() then unjustifiedPointsWindow:close() unjustifiedPointsButton:setOn(false) else unjustifiedPointsWindow:open() unjustifiedPointsButton:setOn(true) end end function online() if g_game.getFeature(GameUnjustifiedPoints) then unjustifiedPointsButton:show() else unjustifiedPointsButton:hide() unjustifiedPointsWindow:close() end refresh() end function refresh() local localPlayer = g_game.getLocalPlayer() local unjustifiedPoints = g_game.getUnjustifiedPoints() onUnjustifiedPointsChange(unjustifiedPoints) onSkullChange(localPlayer, localPlayer:getSkull()) onOpenPvpSituationsChange(g_game.getOpenPvpSituations()) end function onSkullChange(localPlayer, skull) if not localPlayer:isLocalPlayer() then return end if skull == SkullRed or skull == SkullBlack then currentSkullWidget:setIcon(getSkullImagePath(skull)) currentSkullWidget:setTooltip('Remaining skull time') else currentSkullWidget:setIcon('') currentSkullWidget:setTooltip('You have no skull') end daySkullWidget:setIcon(getSkullImagePath(getNextSkullId(skull))) weekSkullWidget:setIcon(getSkullImagePath(getNextSkullId(skull))) monthSkullWidget:setIcon(getSkullImagePath(getNextSkullId(skull))) end function onOpenPvpSituationsChange(amount) openPvpSituationsLabel:setText(amount) end function onUnjustifiedPointsChange(unjustifiedPoints) if unjustifiedPoints.skullTime == 0 then skullTimeLabel:setText('No skull') skullTimeLabel:setTooltip('You have no skull') else skullTimeLabel:setText(unjustifiedPoints.skullTime .. ' days') skullTimeLabel:setTooltip('Remaining skull time') end dayProgressBar:setValue(unjustifiedPoints.killsDay, 0, 100) dayProgressBar:setTooltip(string.format('Unjustified points gained during the last 24 hours.\n%i kills left.', unjustifiedPoints.killsDayRemaining)) dayProgressBar:setText(unjustifiedPoints.killsDayRemaining .. ' kills left') weekProgressBar:setValue(unjustifiedPoints.killsWeek, 0, 100) weekProgressBar:setTooltip(string.format('Unjustified points gained during the last 7 days.\n%i kills left.', unjustifiedPoints.killsWeekRemaining)) weekProgressBar:setText(unjustifiedPoints.killsWeekRemaining .. ' kills left') monthProgressBar:setValue(unjustifiedPoints.killsMonth, 0, 100) monthProgressBar:setTooltip(string.format('Unjustified points gained during the last 30 days.\n%i kills left.', unjustifiedPoints.killsMonthRemaining)) monthProgressBar:setText(unjustifiedPoints.killsMonthRemaining .. ' kills left') end