/* * Copyright (c) 2010-2013 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "connection.h" #include #include #include asio::io_service g_ioService; std::list> Connection::m_outputStreams; Connection::Connection() : m_readTimer(g_ioService), m_writeTimer(g_ioService), m_delayedWriteTimer(g_ioService), m_resolver(g_ioService), m_socket(g_ioService) { m_connected = false; m_connecting = false; } Connection::~Connection() { #ifndef NDEBUG assert(!g_app.isTerminated()); #endif close(); } void Connection::poll() { g_ioService.poll(); g_ioService.reset(); } void Connection::terminate() { g_ioService.stop(); m_outputStreams.clear(); } void Connection::close() { if(!m_connected && !m_connecting) return; // flush send data before disconnecting on clean connections if(m_connected && !m_error && m_outputStream) internal_write(); m_connecting = false; m_connected = false; m_connectCallback = nullptr; m_errorCallback = nullptr; m_recvCallback = nullptr; m_resolver.cancel(); m_readTimer.cancel(); m_writeTimer.cancel(); m_delayedWriteTimer.cancel(); if(m_socket.is_open()) { boost::system::error_code ec; m_socket.shutdown(boost::asio::ip::tcp::socket::shutdown_both, ec); m_socket.close(); } } void Connection::connect(const std::string& host, uint16 port, const std::function& connectCallback) { m_connected = false; m_connecting = true; m_error.clear(); m_connectCallback = connectCallback; asio::ip::tcp::resolver::query query(host, stdext::unsafe_cast(port)); m_resolver.async_resolve(query, std::bind(&Connection::onResolve, asConnection(), std::placeholders::_1, std::placeholders::_2)); m_readTimer.cancel(); m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT)); m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1)); } void Connection::internal_connect(asio::ip::basic_resolver::iterator endpointIterator) { m_socket.async_connect(*endpointIterator, std::bind(&Connection::onConnect, asConnection(), std::placeholders::_1)); m_readTimer.cancel(); m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT)); m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1)); } void Connection::write(uint8* buffer, size_t size) { if(!m_connected) return; // we can't send the data right away, otherwise we could create tcp congestion if(!m_outputStream) { if(!m_outputStreams.empty()) { m_outputStream = m_outputStreams.front(); m_outputStreams.pop_front(); } else m_outputStream = std::shared_ptr(new asio::streambuf); m_delayedWriteTimer.cancel(); m_delayedWriteTimer.expires_from_now(boost::posix_time::milliseconds(10)); m_delayedWriteTimer.async_wait(std::bind(&Connection::onCanWrite, asConnection(), std::placeholders::_1)); } std::ostream os(m_outputStream.get()); os.write((const char*)buffer, size); os.flush(); } void Connection::internal_write() { if(!m_connected) return; std::shared_ptr outputStream = m_outputStream; m_outputStream = nullptr; asio::async_write(m_socket, *outputStream, std::bind(&Connection::onWrite, asConnection(), std::placeholders::_1, std::placeholders::_2, outputStream)); m_writeTimer.cancel(); m_writeTimer.expires_from_now(boost::posix_time::seconds(WRITE_TIMEOUT)); m_writeTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1)); } void Connection::read(uint16 bytes, const RecvCallback& callback) { if(!m_connected) return; m_recvCallback = callback; asio::async_read(m_socket, asio::buffer(m_inputStream.prepare(bytes)), std::bind(&Connection::onRecv, asConnection(), std::placeholders::_1, std::placeholders::_2)); m_readTimer.cancel(); m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT)); m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1)); } void Connection::read_until(const std::string& what, const RecvCallback& callback) { if(!m_connected) return; m_recvCallback = callback; asio::async_read_until(m_socket, m_inputStream, what.c_str(), std::bind(&Connection::onRecv, asConnection(), std::placeholders::_1, std::placeholders::_2)); m_readTimer.cancel(); m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT)); m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1)); } void Connection::read_some(const RecvCallback& callback) { if(!m_connected) return; m_recvCallback = callback; m_socket.async_read_some(asio::buffer(m_inputStream.prepare(RECV_BUFFER_SIZE)), std::bind(&Connection::onRecv, asConnection(), std::placeholders::_1, std::placeholders::_2)); m_readTimer.cancel(); m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT)); m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1)); } void Connection::onResolve(const boost::system::error_code& error, asio::ip::basic_resolver::iterator endpointIterator) { m_readTimer.cancel(); if(error == asio::error::operation_aborted) return; if(!error) internal_connect(endpointIterator); else handleError(error); } void Connection::onConnect(const boost::system::error_code& error) { m_readTimer.cancel(); m_activityTimer.restart(); if(error == asio::error::operation_aborted) return; if(!error) { m_connected = true; // disable nagle's algorithm, this make the game play smoother boost::asio::ip::tcp::no_delay option(true); m_socket.set_option(option); if(m_connectCallback) m_connectCallback(); } else handleError(error); m_connecting = false; } void Connection::onCanWrite(const boost::system::error_code& error) { m_delayedWriteTimer.cancel(); if(error == asio::error::operation_aborted) return; if(m_connected) internal_write(); } void Connection::onWrite(const boost::system::error_code& error, size_t writeSize, std::shared_ptr outputStream) { m_writeTimer.cancel(); if(error == asio::error::operation_aborted) return; // free output stream and store for using it again later outputStream->consume(outputStream->size()); m_outputStreams.push_back(outputStream); if(m_connected && error) handleError(error); } void Connection::onRecv(const boost::system::error_code& error, size_t recvSize) { m_readTimer.cancel(); m_activityTimer.restart(); if(error == asio::error::operation_aborted) return; if(m_connected) { if(!error) { if(m_recvCallback) { const char* header = boost::asio::buffer_cast(m_inputStream.data()); m_recvCallback((uint8*)header, recvSize); } } else handleError(error); } if(!error) m_inputStream.consume(recvSize); } void Connection::onTimeout(const boost::system::error_code& error) { if(error == asio::error::operation_aborted) return; handleError(asio::error::timed_out); } void Connection::handleError(const boost::system::error_code& error) { if(error == asio::error::operation_aborted) return; m_error = error; if(m_errorCallback) m_errorCallback(error); if(m_connected || m_connecting) close(); } int Connection::getIp() { boost::system::error_code error; const boost::asio::ip::tcp::endpoint ip = m_socket.remote_endpoint(error); if(!error) return boost::asio::detail::socket_ops::host_to_network_long(ip.address().to_v4().to_ulong()); g_logger.error("Getting remote ip"); return 0; }