-- this is the first file executed when the application starts -- we have to load the first modules form here -- setup logger g_logger.setLogFile(g_resources.getWorkDir() .. g_app.getCompactName() .. ".log") -- print first terminal message g_logger.info(g_app.getName() .. ' ' .. g_app.getVersion() .. ' rev ' .. g_app.getBuildRevision() .. ' (' .. g_app.getBuildCommit() .. ') built on ' .. g_app.getBuildDate() .. ' for arch ' .. g_app.getBuildArch()) --add base folder to search path g_resources.addSearchPath(g_resources.getWorkDir()) -- add modules directory to the search path if not g_resources.addSearchPath(g_resources.getWorkDir() .. "modules", true) then g_logger.fatal("Unable to add modules directory to the search path.") end -- try to add mods path too g_resources.addSearchPath(g_resources.getWorkDir() .. "mods", true) -- setup directory for saving configurations g_resources.setupUserWriteDir(g_app.getCompactName()) -- search all packages g_resources.searchAndAddPackages('/', '.otpkg', true) -- load configurations g_configs.load("/config.otml") g_modules.discoverModules() -- libraries modules 0-99 g_modules.autoLoadModules(99); g_modules.ensureModuleLoaded("corelib") g_modules.ensureModuleLoaded("gamelib") -- client modules 100-499 g_modules.autoLoadModules(499) g_modules.ensureModuleLoaded("client") -- game modules 500-999 g_modules.autoLoadModules(999); g_modules.ensureModuleLoaded("game_interface") -- mods 1000-9999 g_modules.autoLoadModules(9999) if g_resources.fileExists("/otclientrc.lua") then dofile("/otclientrc.lua") end