/* * Copyright (c) 2010-2012 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "thing.h" #include "spritemanager.h" #include "thingstype.h" #include #include "map.h" Thing::Thing() { m_id = 0; m_xPattern = 0; m_yPattern = 0; m_zPattern = 0; m_animation = 0; m_type = g_thingsType.getEmptyThingType(); } void Thing::setId(uint32 id) { m_id = id; updateType(); } int Thing::getStackPriority() { if(isGround()) return 0; else if(isGroundBorder()) return 1; else if(isOnBottom()) return 2; else if(isOnTop()) return 3; else if(asCreature()) return 4; else // common items return 5; } const TilePtr& Thing::getCurrentTile() { return g_map.getTile(m_position); } void Thing::internalDraw(const Point& dest, float scaleFactor, int layer) { int scaledSize = Otc::TILE_PIXELS * scaleFactor; for(int h = 0; h < getDimensionHeight(); h++) { for(int w = 0; w < getDimensionWidth(); w++) { int spriteId = getSpriteId(w, h, layer, m_xPattern, m_yPattern, m_zPattern, m_animation); if(!spriteId) continue; TexturePtr spriteTex = g_sprites.getSpriteTexture(spriteId); Rect drawRect((dest.x - w*scaledSize) - getDisplacementX()*scaleFactor, (dest.y - h*scaledSize) - getDisplacementY()*scaleFactor, scaledSize, scaledSize); g_painter.setColor(Fw::white); g_painter.drawTexturedRect(drawRect, spriteTex); } } } void Thing::updateType() { if(CreaturePtr creature = asCreature()) m_type = g_thingsType.getThingType(creature->getOutfit().getId(), creature->getOutfit().getCategory()); else if(asItem()) m_type = g_thingsType.getThingType(m_id, ThingsType::Item); else if(asMissile()) m_type = g_thingsType.getThingType(m_id, ThingsType::Missile); else if(asEffect()) m_type = g_thingsType.getThingType(m_id, ThingsType::Effect); else m_type = g_thingsType.getEmptyThingType(); }