CMAKE_MINIMUM_REQUIRED(VERSION 2.6) PROJECT(otclient) SET(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake;${CMAKE_MODULE_PATH}") # find needed packages SET(Boost_USE_STATIC_LIBS ON) FIND_PACKAGE(Boost REQUIRED) FIND_PACKAGE(OpenGL REQUIRED) FIND_PACKAGE(Lua51 REQUIRED) FIND_PACKAGE(YamlCpp REQUIRED) FIND_PACKAGE(PhysFS REQUIRED) FIND_PACKAGE(PNG REQUIRED) # choose a default build type if not specified IF(NOT CMAKE_BUILD_TYPE) SET(CMAKE_BUILD_TYPE RelWithDebInfo) ENDIF(NOT CMAKE_BUILD_TYPE) MESSAGE(STATUS "BUILD TYPE: " ${CMAKE_BUILD_TYPE}) # setup compiler options IF(CMAKE_COMPILER_IS_GNUCXX) SET(CMAKE_CXX_FLAGS "-Wall -Wextra -Werror -Wno-unused-parameter") SET(CMAKE_CXX_FLAGS_DEBUG "-O1 -g -ggdb -fno-inline") SET(CMAKE_CXX_FLAGS_RELEASE "-O2 -Wl,-s") SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O2 -g") SET(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -Wl,--as-needed") ENDIF(CMAKE_COMPILER_IS_GNUCXX) INCLUDE_DIRECTORIES( ${Boost_INCLUDE_DIRS} ${LUA_INCLUDE_DIRS} ${YAMLCPP_INCLUDE_DIRS} ${PHYSFS_INCLUDE_DIRS} ${PNG_INCLUDE_DIRS}) LINK_DIRECTORIES( ${Boost_LIBRARY_DIRS} ${LUA_LIBRARY_DIRS} ${PHYSFS_LIBRARY_DIRS} ${YAMLCPP_LIBRARY_DIRS} ${PNG_LIBRARY_DIRS}) # setup definitions ADD_DEFINITIONS(-D_REENTRANT) IF(CMAKE_BUILD_TYPE STREQUAL "Debug") ADD_DEFINITIONS(-D_DEBUG) ENDIF(CMAKE_BUILD_TYPE STREQUAL "Debug") # find sources SET(SOURCES src/textureloader.cpp src/texture.cpp src/texturemanager.cpp src/configmanager.cpp src/resourcemanager.cpp src/main.cpp src/engine.cpp src/graphics.cpp src/logger.cpp src/util.cpp) IF(WIN32) SET(SOURCES ${SOURCES} src/win32platform.cpp) ELSE(WIN32) SET(SOURCES ${SOURCES} src/x11platform.cpp) ENDIF(WIN32) # target executable ADD_EXECUTABLE(otclient ${SOURCES}) # target link libraries TARGET_LINK_LIBRARIES(otclient ${Boost_LIBRARIES} ${OPENGL_LIBRARY} ${LUA51_LIBRARY} ${YAMLCPP_LIBRARY} ${PHYSFS_LIBRARY} ${PNG_LIBRARY})