/* The MIT License * * Copyright (c) 2010 OTClient, https://github.com/edubart/otclient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "font.h" #include "resources.h" #include "textures.h" #include "graphics.h" Font::Font() : m_lineHeight(14), m_cursorSize(14), m_color(0xFFFFFFFF) { } bool Font::load(const std::string& file) { if(!g_resources.fileExists(file)) { logError("Font file %s does not exists", file.c_str()); return false; } std::string fileContents = g_resources.loadTextFile(file); if(!fileContents.size()) { logError("Empty font file \"%s", file.c_str()); return false; } std::istringstream fin(fileContents); std::string textureName; int numHorizontalGlyphs; int firstGlyph; Size glyphSize; Size textureSize; try { YAML::Parser parser(fin); YAML::Node doc; parser.GetNextDocument(doc); doc["line height"] >> m_lineHeight; doc["cursor size"] >> m_cursorSize; doc["color"] >> m_color; doc["first glyph"] >> firstGlyph; doc["image glyph size"] >> glyphSize; doc["image"] >> textureName; m_texture = g_textures.get("fonts/" + textureName); if(!m_texture) { logError("Failed to load image for font \"%s\"", file.c_str()); return false; } textureSize = m_texture->getSize(); numHorizontalGlyphs = textureSize.width() / glyphSize.width(); const YAML::Node& widthsNode = doc["glyph widths"]; for(auto it = widthsNode.begin(); it != widthsNode.end(); ++it) { int glyph, glyphWidth; it.first() >> glyph; it.second() >> glyphWidth; // calculate glyph texture coords m_glyphsTextureCoords[glyph].setRect(((glyph - firstGlyph) % numHorizontalGlyphs) * glyphSize.width(), ((glyph - firstGlyph) / numHorizontalGlyphs) * glyphSize.height(), glyphWidth, glyphSize.height()); // store glyph size m_glyphsSize[glyph].setHeight(glyphSize.height()); m_glyphsSize[glyph].setWidth(glyphWidth); } } catch (YAML::ParserException& e) { logError("Malformed font file \"%s\"", file.c_str()); return false; } return true; } void Font::renderText(const Point& pos, const std::string& text) { Size boxSize = g_graphics.getScreenSize() - pos.toSize(); Rect screenCoords(pos, boxSize); Font::renderText(screenCoords, text); } void Font::renderText(const Rect& screenCoords, const std::string& text, const Point& startRenderPosition, bool debug) { // begin texture rendering g_graphics.setColor(m_color); g_graphics._beginTextureRender(m_texture.get()); const Size& textureSize = m_texture->getSize(); int textLenght = text.length(); // map glyphs positions Point *glyphsPositions = mapGlyphsPositions(text); for(int i = 0; i < textLenght; ++i) { int glyph = (int)text[i]; // skip invalid glyphs if(glyph < 32) continue; // calculate virtual glyph rect Rect glyphScreenCoords(glyphsPositions[i], m_glyphsSize[glyph]); Rect glyphTextureCoords = m_glyphsTextureCoords[glyph]; // only render glyphs that is visible after startRenderPosition if(glyphScreenCoords.bottom() < startRenderPosition.y || glyphScreenCoords.right() < startRenderPosition.x) continue; // bound glyph topLeft to startRenderPosition if(glyphScreenCoords.top() < startRenderPosition.y) { glyphTextureCoords.setTop(glyphTextureCoords.top() + (startRenderPosition.y - glyphScreenCoords.top())); glyphScreenCoords.setTop(startRenderPosition.y); } if(glyphScreenCoords.left() < startRenderPosition.x) { glyphTextureCoords.setLeft(glyphTextureCoords.left() + (startRenderPosition.x - glyphScreenCoords.left())); glyphScreenCoords.setLeft(startRenderPosition.x); } // translate glyph glyphScreenCoords.translate(-startRenderPosition); glyphScreenCoords.translate(screenCoords.topLeft()); // only render if glyph rect is visible on screenCoords if(!screenCoords.intersects(glyphScreenCoords)) continue; // bound glyph bottomRight to screenCoords bottomRight if(glyphScreenCoords.bottom() > screenCoords.bottom()) { glyphTextureCoords.setBottom(glyphTextureCoords.bottom() + (screenCoords.bottom() - glyphScreenCoords.bottom())); glyphScreenCoords.setBottom(screenCoords.bottom()); } if(glyphScreenCoords.right() > screenCoords.right()) { glyphTextureCoords.setRight(glyphTextureCoords.right() + (screenCoords.right() - glyphScreenCoords.right())); glyphScreenCoords.setRight(screenCoords.right()); } // render glyph g_graphics._drawTexturedRect(glyphScreenCoords, glyphTextureCoords, textureSize); } // end texture redering g_graphics._endTextureRender(); g_graphics.resetColor(); if(debug) g_graphics.drawBoundingRect(screenCoords.expanded(1), Color(0xFF00FF00), 1); } Size Font::calculateTextSize(const std::string& text, Point *glyphsPositions) { if(!glyphsPositions) { glyphsPositions = mapGlyphsPositions(text); } Size size; int numGlyphs = text.length(); for(int i = 0; i < numGlyphs; ++i) { Point bottomLeft = glyphsPositions[i] + m_glyphsSize[(int)text[i]].toPoint(); size = size.expandedTo(bottomLeft.toSize()); } return size; } Point* Font::mapGlyphsPositions(const std::string& text) { static Point glyphsPositions[8192]; int numGlyphs = text.length(); Point virtualPos; if(numGlyphs > 8192) logFatal("A text was too long to render!"); for(int i = 0; i < numGlyphs; ++i) { int glyph = (int)text[i]; // store current glyph topLeft glyphsPositions[i] = virtualPos; // new line if(glyph == (uchar)'\n') { virtualPos.y += m_lineHeight; virtualPos.x = 0; } // render only if the glyph is valid else if(glyph >= 32) { virtualPos.x += m_glyphsSize[glyph].width(); } } return (Point *)glyphsPositions; }