PlayerMount = {} function PlayerMount.init() g_keyboard.bindKeyDown('Ctrl+R', PlayerMount.toggleMount, gameRootPanel) end function PlayerMount.terminate() g_keyboard.unbindKeyDown('Ctrl+R', gameRootPanel) PlayerMount = nil end function PlayerMount.toggleMount() if g_game.isMounted() then g_game.mount(false) else g_game.mount(true) end end function PlayerMount.dismount() g_game.mount(false) end