#ifndef PROTOCOL_H #define PROTOCOL_H #include "declarations.h" #include "inputmessage.h" #include "outputmessage.h" #include class Protocol : public LuaObject { public: Protocol(); void connect(const std::string& host, uint16 port); void disconnect(); void send(OutputMessage& outputMessage); void recv(); void internalRecvHeader(uint8* buffer, uint16 size); void internalRecvData(uint8* buffer, uint16 size); virtual void onConnect() = 0; virtual void onRecv(InputMessage& inputMessage) = 0; virtual void onError(const boost::system::error_code& err) = 0; ProtocolPtr asProtocol() { return std::static_pointer_cast(shared_from_this()); } protected: uint32 m_xteaKey[4]; bool m_checksumEnabled, m_xteaEncryptionEnabled; InputMessage m_inputMessage; private: bool xteaDecrypt(InputMessage& inputMessage); void xteaEncrypt(OutputMessage& outputMessage); uint32 getAdlerChecksum(uint8* buffer, uint16 size); ConnectionPtr m_connection; }; #endif