Options = {} local optionsWindow local optionsButton function Options.init() -- load settings local booleanOptions = { vsync = true, showfps = true, fullscreen = false, classicControl = false, showLevelInConsole = false} for k,v in pairs(booleanOptions) do Settings.setDefault(k, v) Options.changeOption(k, Settings.getBoolean(k)) end optionsWindow = displayUI('options.otui') optionsWindow:setVisible(false) optionsButton = TopMenu.addButton('settingsButton', 'Options (Ctrl+O)', '/core_styles/icons/settings.png', Options.toggle) Hotkeys.bind('Ctrl+O', Options.toggle) end function Options.terminate() Hotkeys.unbind('Ctrl+O') optionsWindow:destroy() optionsWindow = nil optionsButton:destroy() optionsButton = nil end function Options.toggle() if optionsWindow:isVisible() then Options.hide() else Options.show() end end function Options.show() optionsWindow:show() optionsWindow:lock() end function Options.hide() optionsWindow:unlock() optionsWindow:hide() end function Options.openWebpage() displayErrorBox("Error", "Not implemented yet") end -- private functions function Options.changeOption(key, status) if key == 'vsync' then g_window.setVerticalSync(status) elseif key == 'showfps' then addEvent(function() local frameCounter = rootWidget:recursiveGetChildById('frameCounter') if frameCounter then frameCounter:setVisible(status) end end) elseif key == 'fullscreen' then addEvent(function() g_window.setFullscreen(status) end) end Settings.set(key, status) Options[key] = status end