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/*
* Copyright (c) 2010-2015 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef TOWNS_H
#define TOWNS_H
#include "declarations.h"
#include <framework/luaengine/luaobject.h>
class Town : public LuaObject
{
public:
Town() { }
Town(uint32 tid, const std::string& name, const Position& pos=Position());
void setId(uint32 tid) { m_id = tid; }
void setName(const std::string& name) { m_name = name; }
void setPos(const Position& pos) { m_pos = pos; }
uint32 getId() { return m_id; }
std::string getName() { return m_name; }
Position getPos() { return m_pos; }
private:
uint32 m_id;
std::string m_name;
Position m_pos; // temple pos
};
class TownManager
{
public:
TownManager();
void addTown(const TownPtr& town);
void removeTown(uint32 townId);
const TownPtr& getTown(uint32 townId);
const TownPtr& getTownByName(std::string name);
void sort();
TownList getTowns() { return m_towns; }
void clear() { m_towns.clear(); m_nullTown = nullptr; }
private:
TownList m_towns;
TownPtr m_nullTown;
protected:
TownList::iterator findTown(uint32 townId);
};
extern TownManager g_towns;
#endif