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/*
* Copyright (c) 2010-2015 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef UISPRITE_H
#define UISPRITE_H
#include "declarations.h"
#include <framework/ui/uiwidget.h>
class UISprite : public UIWidget
{
public:
UISprite();
void drawSelf(Fw::DrawPane drawPane);
void setSpriteId(int id);
int getSpriteId() { return m_spriteId; }
void clearSprite() { setSpriteId(0); }
void setSpriteColor(Color color) { m_spriteColor = color; }
bool isSpriteVisible() { return m_spriteVisible; }
void setSpriteVisible(bool visible) { m_spriteVisible = visible; }
bool hasSprite() { return m_sprite != nullptr; }
protected:
void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode);
TexturePtr m_sprite;
uint16 m_spriteId;
Color m_spriteColor;
stdext::boolean<true> m_spriteVisible;
};
#endif