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- /*
- * Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
-
- #ifndef THINGTYPE_H
- #define THINGTYPE_H
-
- #include "declarations.h"
- #include "animator.h"
-
- #include <framework/core/declarations.h>
- #include <framework/otml/declarations.h>
- #include <framework/graphics/texture.h>
- #include <framework/graphics/coordsbuffer.h>
- #include <framework/luaengine/luaobject.h>
- #include <framework/net/server.h>
-
- enum FrameGroupType : uint8 {
- FrameGroupDefault = 0,
- FrameGroupIdle = FrameGroupDefault,
- FrameGroupMoving
- };
-
- enum ThingCategory : uint8 {
- ThingCategoryItem = 0,
- ThingCategoryCreature,
- ThingCategoryEffect,
- ThingCategoryMissile,
- ThingInvalidCategory,
- ThingLastCategory = ThingInvalidCategory
- };
-
- enum ThingAttr : uint8 {
- ThingAttrGround = 0,
- ThingAttrGroundBorder = 1,
- ThingAttrOnBottom = 2,
- ThingAttrOnTop = 3,
- ThingAttrContainer = 4,
- ThingAttrStackable = 5,
- ThingAttrForceUse = 6,
- ThingAttrMultiUse = 7,
- ThingAttrWritable = 8,
- ThingAttrWritableOnce = 9,
- ThingAttrFluidContainer = 10,
- ThingAttrSplash = 11,
- ThingAttrNotWalkable = 12,
- ThingAttrNotMoveable = 13,
- ThingAttrBlockProjectile = 14,
- ThingAttrNotPathable = 15,
- ThingAttrPickupable = 16,
- ThingAttrHangable = 17,
- ThingAttrHookSouth = 18,
- ThingAttrHookEast = 19,
- ThingAttrRotateable = 20,
- ThingAttrLight = 21,
- ThingAttrDontHide = 22,
- ThingAttrTranslucent = 23,
- ThingAttrDisplacement = 24,
- ThingAttrElevation = 25,
- ThingAttrLyingCorpse = 26,
- ThingAttrAnimateAlways = 27,
- ThingAttrMinimapColor = 28,
- ThingAttrLensHelp = 29,
- ThingAttrFullGround = 30,
- ThingAttrLook = 31,
- ThingAttrCloth = 32,
- ThingAttrMarket = 33,
- ThingAttrUsable = 34,
- ThingAttrWrapable = 35,
- ThingAttrUnwrapable = 36,
- ThingAttrTopEffect = 37,
-
- // additional
- ThingAttrOpacity = 100,
- ThingAttrNotPreWalkable = 101,
-
- ThingAttrFloorChange = 252,
- ThingAttrNoMoveAnimation = 253, // 10.10: real value is 16, but we need to do this for backwards compatibility
- ThingAttrChargeable = 254, // deprecated
- ThingLastAttr = 255
- };
-
- enum SpriteMask {
- SpriteMaskRed = 1,
- SpriteMaskGreen,
- SpriteMaskBlue,
- SpriteMaskYellow
- };
-
- struct MarketData {
- std::string name;
- int category;
- uint16 requiredLevel;
- uint16 restrictVocation;
- uint16 showAs;
- uint16 tradeAs;
- };
-
- struct Light {
- Light() { intensity = 0; color = 215; }
- uint8 intensity;
- uint8 color;
- };
-
- class ThingType : public LuaObject
- {
- public:
- ThingType();
-
- void unserialize(uint16 clientId, ThingCategory category, const FileStreamPtr& fin);
- void unserializeOtml(const OTMLNodePtr& node);
-
- void serialize(const FileStreamPtr& fin);
- void exportImage(std::string fileName);
-
- void draw(const Point& dest, float scaleFactor, int layer, int xPattern, int yPattern, int zPattern, int animationPhase, LightView *lightView = nullptr);
-
- uint16 getId() { return m_id; }
- ThingCategory getCategory() { return m_category; }
- bool isNull() { return m_null; }
- bool hasAttr(ThingAttr attr) { return m_attribs.has(attr); }
-
- Size getSize() { return m_size; }
- int getWidth() { return m_size.width(); }
- int getHeight() { return m_size.height(); }
- int getExactSize(int layer = 0, int xPattern = 0, int yPattern = 0, int zPattern = 0, int animationPhase = 0);
- int getRealSize() { return m_realSize; }
- int getLayers() { return m_layers; }
- int getNumPatternX() { return m_numPatternX; }
- int getNumPatternY() { return m_numPatternY; }
- int getNumPatternZ() { return m_numPatternZ; }
- int getAnimationPhases() { return m_animationPhases; }
- AnimatorPtr getAnimator() { return m_animator; }
- Point getDisplacement() { return m_displacement; }
- int getDisplacementX() { return getDisplacement().x; }
- int getDisplacementY() { return getDisplacement().y; }
- int getElevation() { return m_elevation; }
-
- int getGroundSpeed() { return m_attribs.get<uint16>(ThingAttrGround); }
- int getMaxTextLength() { return m_attribs.has(ThingAttrWritableOnce) ? m_attribs.get<uint16>(ThingAttrWritableOnce) : m_attribs.get<uint16>(ThingAttrWritable); }
- Light getLight() { return m_attribs.get<Light>(ThingAttrLight); }
- int getMinimapColor() { return m_attribs.get<uint16>(ThingAttrMinimapColor); }
- int getLensHelp() { return m_attribs.get<uint16>(ThingAttrLensHelp); }
- int getClothSlot() { return m_attribs.get<uint16>(ThingAttrCloth); }
- MarketData getMarketData() { return m_attribs.get<MarketData>(ThingAttrMarket); }
- bool isGround() { return m_attribs.has(ThingAttrGround); }
- bool isGroundBorder() { return m_attribs.has(ThingAttrGroundBorder); }
- bool isOnBottom() { return m_attribs.has(ThingAttrOnBottom); }
- bool isOnTop() { return m_attribs.has(ThingAttrOnTop); }
- bool isContainer() { return m_attribs.has(ThingAttrContainer); }
- bool isStackable() { return m_attribs.has(ThingAttrStackable); }
- bool isForceUse() { return m_attribs.has(ThingAttrForceUse); }
- bool isMultiUse() { return m_attribs.has(ThingAttrMultiUse); }
- bool isWritable() { return m_attribs.has(ThingAttrWritable); }
- bool isChargeable() { return m_attribs.has(ThingAttrChargeable); }
- bool isWritableOnce() { return m_attribs.has(ThingAttrWritableOnce); }
- bool isFluidContainer() { return m_attribs.has(ThingAttrFluidContainer); }
- bool isSplash() { return m_attribs.has(ThingAttrSplash); }
- bool isNotWalkable() { return m_attribs.has(ThingAttrNotWalkable); }
- bool isNotMoveable() { return m_attribs.has(ThingAttrNotMoveable); }
- bool blockProjectile() { return m_attribs.has(ThingAttrBlockProjectile); }
- bool isNotPathable() { return m_attribs.has(ThingAttrNotPathable); }
- bool isPickupable() { return m_attribs.has(ThingAttrPickupable); }
- bool isHangable() { return m_attribs.has(ThingAttrHangable); }
- bool isHookSouth() { return m_attribs.has(ThingAttrHookSouth); }
- bool isHookEast() { return m_attribs.has(ThingAttrHookEast); }
- bool isRotateable() { return m_attribs.has(ThingAttrRotateable); }
- bool hasLight() { return m_attribs.has(ThingAttrLight); }
- bool isDontHide() { return m_attribs.has(ThingAttrDontHide); }
- bool isTranslucent() { return m_attribs.has(ThingAttrTranslucent); }
- bool hasDisplacement() { return m_attribs.has(ThingAttrDisplacement); }
- bool hasElevation() { return m_attribs.has(ThingAttrElevation); }
- bool isLyingCorpse() { return m_attribs.has(ThingAttrLyingCorpse); }
- bool isAnimateAlways() { return m_attribs.has(ThingAttrAnimateAlways); }
- bool hasMiniMapColor() { return m_attribs.has(ThingAttrMinimapColor); }
- bool hasLensHelp() { return m_attribs.has(ThingAttrLensHelp); }
- bool isFullGround() { return m_attribs.has(ThingAttrFullGround); }
- bool isIgnoreLook() { return m_attribs.has(ThingAttrLook); }
- bool isCloth() { return m_attribs.has(ThingAttrCloth); }
- bool isMarketable() { return m_attribs.has(ThingAttrMarket); }
- bool isUsable() { return m_attribs.has(ThingAttrUsable); }
- bool isWrapable() { return m_attribs.has(ThingAttrWrapable); }
- bool isUnwrapable() { return m_attribs.has(ThingAttrUnwrapable); }
- bool isTopEffect() { return m_attribs.has(ThingAttrTopEffect); }
-
- std::vector<int> getSprites() { return m_spritesIndex; }
-
- // additional
- float getOpacity() { return m_opacity; }
- bool isNotPreWalkable() { return m_attribs.has(ThingAttrNotPreWalkable); }
- void setPathable(bool var);
-
- private:
- const TexturePtr& getTexture(int animationPhase);
- Size getBestTextureDimension(int w, int h, int count);
- uint getSpriteIndex(int w, int h, int l, int x, int y, int z, int a);
- uint getTextureIndex(int l, int x, int y, int z);
-
- ThingCategory m_category;
- uint16 m_id;
- bool m_null;
- stdext::dynamic_storage<uint8> m_attribs;
-
- Size m_size;
- Point m_displacement;
- AnimatorPtr m_animator;
- int m_animationPhases;
- int m_exactSize;
- int m_realSize;
- int m_numPatternX, m_numPatternY, m_numPatternZ;
- int m_layers;
- int m_elevation;
- float m_opacity;
- std::string m_customImage;
-
- std::vector<int> m_spritesIndex;
- std::vector<TexturePtr> m_textures;
- std::vector<std::vector<Rect>> m_texturesFramesRects;
- std::vector<std::vector<Rect>> m_texturesFramesOriginRects;
- std::vector<std::vector<Point>> m_texturesFramesOffsets;
- };
-
- #endif
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