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local currentRsa
local enableCreatureNameFormat = true
function g_game.getRsa()
return currentRsa
end
function g_game.isCreatureNameFormatEnabled()
return enableCreatureNameFormat
end
function g_game.chooseRsa(host)
if string.ends(host, '.tibia.com') or string.ends(host, '.cipsoft.com') then
g_game.setRsa(CIPSOFT_RSA)
else
g_game.setRsa(OTSERV_RSA)
end
end
function g_game.setRsa(rsa)
if currentRsa ~= rsa then
currentRsa = rsa
g_crypt.rsaSetPublicKey(currentRsa, '65537')
end
end
function g_game.isOfficialTibia()
return currentRsa == CIPSOFT_RSA
end
function g_game.getOsType()
if g_game.isOfficialTibia() then
if g_app.getOs() == 'windows' then
return OsTypes.Windows
else
return OsTypes.Linux
end
else
if g_app.getOs() == 'windows' then
return OsTypes.OtclientWindows
elseif g_app.getOs() == 'mac' then
return OsTypes.OtclientMac
else
return OsTypes.OtclientLinux
end
end
end
function g_game.getSupportedProtocols()
return {
810, 853, 854, 860, 861, 862, 870,
910, 940, 944, 953, 954, 960, 961,
963, 970, 971, 973
}
end
function g_game.getSupportedClients(protocol)
clients = {
[971] = {980},
[973] = {981}
}
return clients[protocol] or {protocol}
end
g_game.setRsa(OTSERV_RSA)