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texture.h 2.0KB

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  1. /* The MIT License
  2. *
  3. * Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
  4. *
  5. * Permission is hereby granted, free of charge, to any person obtaining a copy
  6. * of this software and associated documentation files (the "Software"), to deal
  7. * in the Software without restriction, including without limitation the rights
  8. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. * copies of the Software, and to permit persons to whom the Software is
  10. * furnished to do so, subject to the following conditions:
  11. *
  12. * The above copyright notice and this permission notice shall be included in
  13. * all copies or substantial portions of the Software.
  14. *
  15. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. * THE SOFTWARE.
  22. */
  23. #ifndef TEXTURE_H
  24. #define TEXTURE_H
  25. #include <GL/gl.h>
  26. #include <boost/shared_ptr.hpp>
  27. class TextureManager;
  28. class Texture
  29. {
  30. public:
  31. /// Create a texture, width and height must be a multiple of 2
  32. Texture(int width, int height, int components, unsigned char *pixels = NULL);
  33. virtual ~Texture();
  34. /// Bind texture for drawing
  35. void bind();
  36. /// Enable texture bilinear filter (smooth scaled textures)
  37. void enableBilinearFilter();
  38. /// Copy screen pixels to texture
  39. void copyFromScreen(int xoffset, int yoffset, int x, int y, int width, int height);
  40. int getWidth() const { return m_width; }
  41. int getHeight() const { return m_height; }
  42. GLuint getTextureId() const { return m_textureId; }
  43. private:
  44. GLuint m_textureId;
  45. int m_width;
  46. int m_height;
  47. };
  48. typedef boost::shared_ptr<Texture> TexturePtr;
  49. #endif // TEXTURE_H