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/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "luavaluecasts.h"
#include <framework/luaengine/luainterface.h>
int push_luavalue(const Outfit& outfit)
{
g_lua.newTable();
g_lua.pushInteger(outfit.getId());
g_lua.setField("type");
g_lua.pushInteger(outfit.getAddons());
g_lua.setField("addons");
g_lua.pushInteger(outfit.getHead());
g_lua.setField("head");
g_lua.pushInteger(outfit.getBody());
g_lua.setField("body");
g_lua.pushInteger(outfit.getLegs());
g_lua.setField("legs");
g_lua.pushInteger(outfit.getFeet());
g_lua.setField("feet");
if(g_game.getFeature(Otc::GamePlayerMounts)) {
g_lua.pushInteger(outfit.getMount());
g_lua.setField("mount");
}
return 1;
}
bool luavalue_cast(int index, Outfit& outfit)
{
if(g_lua.isTable(index)) {
g_lua.getField("type", index);
outfit.setId(g_lua.popInteger());
g_lua.getField("addons", index);
outfit.setAddons(g_lua.popInteger());
g_lua.getField("head", index);
outfit.setHead(g_lua.popInteger());
g_lua.getField("body", index);
outfit.setBody(g_lua.popInteger());
g_lua.getField("legs", index);
outfit.setLegs(g_lua.popInteger());
g_lua.getField("feet", index);
outfit.setFeet(g_lua.popInteger());
if(g_game.getFeature(Otc::GamePlayerMounts)) {
g_lua.getField("mount", index);
outfit.setMount(g_lua.popInteger());
}
return true;
}
return false;
}
int push_luavalue(const Position& pos)
{
if(pos.isValid()) {
g_lua.newTable();
g_lua.pushInteger(pos.x);
g_lua.setField("x");
g_lua.pushInteger(pos.y);
g_lua.setField("y");
g_lua.pushInteger(pos.z);
g_lua.setField("z");
} else
g_lua.pushNil();
return 1;
}
bool luavalue_cast(int index, Position& pos)
{
if(g_lua.isTable(index)) {
g_lua.getField("x", index);
pos.x = g_lua.popInteger();
g_lua.getField("y", index);
pos.y = g_lua.popInteger();
g_lua.getField("z", index);
pos.z = g_lua.popInteger();
return true;
}
return false;
}