Nelze vybrat více než 25 témat Téma musí začínat písmenem nebo číslem, může obsahovat pomlčky („-“) a může být dlouhé až 35 znaků.

132 řádky
4.3 KiB

UUID = nil
HOST = 'otclient.herokuapp.com'
PORT = 80
FIRST_REPORT_DELAY = 15
REPORT_DELAY = 60
sendReportEvent = nil
firstReportEvent = nil
function initUUID()
UUID = g_settings.getString('report-uuid')
if not UUID or #UUID ~= 36 then
UUID = g_crypt.genUUID()
g_settings.set('report-uuid', UUID)
end
end
function init()
connect(g_game, { onGameStart = onGameStart,
onGameEnd = onGameEnd })
initUUID()
end
function terminate()
disconnect(g_game, { onGameStart = onGameStart,
onGameEnd = onGameEnd })
removeEvent(firstReportEvent)
removeEvent(sendReportEvent)
end
function configure(host, port, delay)
if not host then return end
HOST = host
PORT = port or PORT
REPORT_DELAY = delay or REPORT_DELAY
end
function sendReport()
if not HOST then return end
local protocolHttp = ProtocolHttp.create()
protocolHttp.onConnect = onConnect
protocolHttp.onRecv = onRecv
protocolHttp.onError = onError
protocolHttp:connect(HOST, PORT)
end
function onGameStart()
if not HOST then return end
removeEvent(firstReportEvent)
removeEvent(sendReportEvent)
firstReportEvent = addEvent(sendReport, FIRST_REPORT_DELAY*1000)
sendReportEvent = cycleEvent(sendReport, REPORT_DELAY*1000)
end
function onGameEnd()
removeEvent(firstReportEvent)
removeEvent(sendReportEvent)
end
function onConnect(protocol)
if not g_game.isOnline() then
protocol:disconnect()
return
end
local post = ''
post = post .. 'uid=' .. urlencode(UUID)
post = post .. '&report_delay=' .. REPORT_DELAY
post = post .. '&os=' .. urlencode(g_app.getOs())
post = post .. '&graphics_vendor=' .. urlencode(g_graphics.getVendor())
post = post .. '&graphics_renderer=' .. urlencode(g_graphics.getRenderer())
post = post .. '&graphics_version=' .. urlencode(g_graphics.getVersion())
post = post .. '&painter_engine=' .. urlencode(g_graphics.getPainterEngine())
post = post .. '&fps=' .. urlencode(g_app.getBackgroundPaneFps())
post = post .. '&max_fps=' .. urlencode(g_app.getBackgroundPaneMaxFps())
post = post .. '&fullscreen=' .. urlencode(tostring(g_window.isFullscreen()))
post = post .. '&window_width=' .. urlencode(g_window.getWidth())
post = post .. '&window_height=' .. urlencode(g_window.getHeight())
post = post .. '&player_name=' .. urlencode(g_game.getCharacterName())
post = post .. '&world_name=' .. urlencode(g_game.getWorldName())
post = post .. '&otserv_host=' .. urlencode(G.host)
post = post .. '&otserv_port=' .. G.port
post = post .. '&otserv_protocol=' .. urlencode(g_game.getProtocolVersion())
post = post .. '&otserv_client=' .. urlencode(g_game.getClientVersion())
post = post .. '&build_version=' .. urlencode(g_app.getVersion())
post = post .. '&build_revision=' .. urlencode(g_app.getBuildRevision())
post = post .. '&build_commit=' .. urlencode(g_app.getBuildCommit())
post = post .. '&build_date=' .. urlencode(g_app.getBuildDate())
post = post .. '&display_width=' .. g_window.getDisplayWidth()
post = post .. '&display_height=' .. g_window.getDisplayHeight()
post = post .. '&cpu=' .. urlencode(g_platform.getCPUName())
post = post .. '&mem=' .. g_platform.getTotalSystemMemory()
post = post .. '&os_name=' .. urlencode(g_platform.getOSName())
post = post .. getAdditionalData()
local message = ''
message = message .. "POST /report HTTP/1.1\r\n"
message = message .. "Host: " .. HOST .. "\r\n"
message = message .. "Accept: */*\r\n"
message = message .. "Connection: close\r\n"
message = message .. "Content-Type: application/x-www-form-urlencoded\r\n"
message = message .. "Content-Length: " .. post:len() .. "\r\n\r\n"
message = message .. post
protocol:send(message)
protocol:recv()
end
function getAdditionalData()
return ''
end
function onRecv(protocol, message)
if string.find(message, 'HTTP/1.1 200 OK') then
--pinfo('Stats sent to server successfully!')
end
protocol:disconnect()
end
function onError(protocol, message, code)
pdebug('Could not send statistics: ' .. message)
end
function urlencode(str)
local encodeChar=function(chr)
return string.format("%%%X",string.byte(chr))
end
local output, t = string.gsub(str,"[^%w]",encodeChar)
return output
end