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/*
* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "particletype.h"
#include <framework/graphics/texturemanager.h>
ParticleType::ParticleType()
{
// particles default configuration. (make them reasonable for user detect missing properties on scripts)
pMinPositionRadius = 0;
pMaxPositionRadius = 3;
pMinPositionAngle = 0;
pMaxPositionAngle = 360;
pStartSize = Size(32, 32);
pFinalSize = Size(32, 32);
pMinDuration = 0;
pMaxDuration = 10;
pIgnorePhysicsAfter = -1;
pMinVelocity = 32;
pMaxVelocity = 64;
pMinVelocityAngle = 0;
pMaxVelocityAngle = 360;
pMinAcceleration = 32;
pMaxAcceleration = 64;
pMinAccelerationAngle = 0;
pMaxAccelerationAngle = 360;
}
void ParticleType::load(const OTMLNodePtr& node)
{
for(const OTMLNodePtr& childNode : node->children()) {
if(childNode->tag() == "name")
pName = childNode->value();
else if(childNode->tag() == "position-radius") {
pMinPositionRadius = childNode->value<float>();
pMaxPositionRadius = childNode->value<float>();
}
else if(childNode->tag() == "min-position-radius")
pMinPositionRadius = childNode->value<float>();
else if(childNode->tag() == "max-position-radius")
pMaxPositionRadius = childNode->value<float>();
else if(childNode->tag() == "position-angle") {
pMinPositionAngle = childNode->value<float>() * DEG_TO_RAD;
pMaxPositionAngle = childNode->value<float>() * DEG_TO_RAD;
}
else if(childNode->tag() == "min-position-angle")
pMinPositionAngle = childNode->value<float>() * DEG_TO_RAD;
else if(childNode->tag() == "max-position-angle")
pMaxPositionAngle = childNode->value<float>() * DEG_TO_RAD;
// velocity
else if(childNode->tag() == "velocity") {
pMinVelocity = childNode->value<float>();
pMaxVelocity = childNode->value<float>();
}
else if(childNode->tag() == "min-velocity")
pMinVelocity = childNode->value<float>();
else if(childNode->tag() == "max-velocity")
pMaxVelocity = childNode->value<float>();
else if(childNode->tag() == "velocity-angle") {
pMinVelocityAngle = childNode->value<float>() * DEG_TO_RAD;
pMaxVelocityAngle = childNode->value<float>() * DEG_TO_RAD;
}
else if(childNode->tag() == "min-velocity-angle")
pMinVelocityAngle = childNode->value<float>() * DEG_TO_RAD;
else if(childNode->tag() == "max-velocity-angle")
pMaxVelocityAngle = childNode->value<float>() * DEG_TO_RAD;
else if(childNode->tag() == "acceleration") {
pMinAcceleration = childNode->value<float>();
pMaxAcceleration = childNode->value<float>();
}
// acceleration
else if(childNode->tag() == "min-acceleration")
pMinAcceleration = childNode->value<float>();
else if(childNode->tag() == "max-acceleration")
pMaxAcceleration = childNode->value<float>();
else if(childNode->tag() == "acceleration-angle") {
pMinAccelerationAngle = childNode->value<float>() * DEG_TO_RAD;
pMaxAccelerationAngle = childNode->value<float>() * DEG_TO_RAD;
}
else if(childNode->tag() == "min-acceleration-angle")
pMinAccelerationAngle = childNode->value<float>() * DEG_TO_RAD;
else if(childNode->tag() == "max-acceleration-angle")
pMaxAccelerationAngle = childNode->value<float>() * DEG_TO_RAD;
// duration
else if(childNode->tag() == "duration") {
pMinDuration = childNode->value<float>();
pMaxDuration = childNode->value<float>();
}
else if(childNode->tag() == "min-duration")
pMinDuration = childNode->value<float>();
else if(childNode->tag() == "max-duration")
pMaxDuration = childNode->value<float>();
else if(childNode->tag() == "ignore-physics-after")
pIgnorePhysicsAfter = childNode->value<float>();
// visual
else if(childNode->tag() == "size") {
pStartSize = childNode->value<Size>();
pFinalSize = childNode->value<Size>();
}
else if(childNode->tag() == "start-size")
pStartSize = childNode->value<Size>();
else if(childNode->tag() == "final-size")
pFinalSize = childNode->value<Size>();
else if(childNode->tag() == "colors")
pColors = stdext::split<Color>(childNode->value());
else if(childNode->tag() == "colors-stops")
pColorsStops = stdext::split<float>(childNode->value());
else if(childNode->tag() == "texture")
pTexture = g_textures.getTexture(childNode->value());
else if(childNode->tag() == "composition-mode") {
if(childNode->value() == "normal")
pCompositionMode = Painter::CompositionMode_Normal;
else if(childNode->value() == "multiply")
pCompositionMode = Painter::CompositionMode_Multiply;
else if(childNode->value() == "addition")
pCompositionMode = Painter::CompositionMode_Add;
}
}
if(pColors.empty())
pColors.push_back(Color(255, 255, 255, 128));
if(pColorsStops.empty())
pColorsStops.push_back(0);
if(pColors.size() != pColorsStops.size())
stdext::throw_exception("particle colors must be equal to colorstops-1");
pTexture->setSmooth(true);
pTexture->buildHardwareMipmaps();
}