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/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "thing.h"
#include "spritemanager.h"
#include "thingstype.h"
#include <framework/graphics/graphics.h>
#include "map.h"
#include "tile.h"
#include "game.h"
Thing::Thing()
{
m_type = g_thingsType.getEmptyThingType();
}
int Thing::getStackPriority()
{
if(isGround())
return 0;
else if(isGroundBorder())
return 1;
else if(isOnBottom())
return 2;
else if(isOnTop())
return 3;
else if(asCreature())
return 4;
else // common items
return 5;
}
const TilePtr& Thing::getTile()
{
return g_map.getTile(m_position);
}
ContainerPtr Thing::getParentContainer()
{
if(m_position.x == 0xFFFF && m_position.y & 0x40)
return g_game.getContainer(m_position.z);
return nullptr;
}
int Thing::getStackpos()
{
if(m_position.x == 65535 && asItem()) // is inside a container
return 0;
else if(const TilePtr& tile = getTile())
return tile->getThingStackpos(asThing());
else {
logTraceError("got a thing with invalid stackpos");
return -1;
}
}
void Thing::internalDraw(const Point& dest, float scaleFactor, int w, int h, int xPattern, int yPattern, int zPattern, int layer, int animationPhase)
{
int scaledSize = Otc::TILE_PIXELS * scaleFactor;
int spriteId = getSpriteId(w, h, layer, xPattern, yPattern, zPattern, animationPhase);
if(spriteId) {
Rect drawRect(dest - getDisplacement()*scaleFactor, Size(scaledSize, scaledSize));
g_painter.setColor(Fw::white);
g_painter.drawTexturedRect(drawRect, g_sprites.getSpriteTexture(spriteId));
}
}
void Thing::internalDraw(const Point& dest, float scaleFactor, int xPattern, int yPattern, int zPattern, int animationPhase)
{
for(int l = 0; l < getLayers(); ++l)
for(int w = 0; w < getDimensionWidth(); ++w)
for(int h = 0; h < getDimensionHeight(); ++h)
internalDraw(dest - Point(w,h)*Otc::TILE_PIXELS*scaleFactor, scaleFactor, w, h, xPattern, yPattern, zPattern, l, animationPhase);
}