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/*
* Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "declarations.h"
#include "animator.h"
#include <framework/core/clock.h>
#include <framework/core/filestream.h>
Animator::Animator()
{
m_animationPhases = 0;
m_startPhase = 0;
m_loopCount = 0;
m_async = false;
m_currentDuration = 0;
m_currentDirection = AnimDirForward;
m_currentLoop = 0;
m_lastPhaseTicks = 0;
m_isComplete = false;
m_phase = 0;
}
void Animator::unserialize(int animationPhases, const FileStreamPtr& fin)
{
m_animationPhases = animationPhases;
m_async = fin->getU8() == 0;
m_loopCount = fin->get32();
m_startPhase = fin->get8();
for(int i = 0; i < m_animationPhases; ++i) {
int minimum = fin->getU32();
int maximum = fin->getU32();
m_phaseDurations.push_back(std::make_tuple(minimum, maximum));
}
m_phase = getStartPhase();
assert(m_animationPhases == (int)m_phaseDurations.size());
assert(m_startPhase >= -1 && m_startPhase < m_animationPhases);
}
void Animator::serialize(const FileStreamPtr& fin)
{
fin->addU8(m_async ? 0 : 1);
fin->add32(m_loopCount);
fin->add8(m_startPhase);
for(std::tuple<int, int> phase : m_phaseDurations) {
fin->addU32(std::get<0>(phase));
fin->addU32(std::get<1>(phase));
}
}
void Animator::setPhase(int phase)
{
if(m_phase == phase) return;
if(m_async) {
if(phase == AnimPhaseAsync)
m_phase = 0;
else if(phase == AnimPhaseRandom)
m_phase = (int)stdext::random_range(0, (long)m_animationPhases);
else if(phase >= 0 && phase < m_animationPhases)
m_phase = phase;
else
m_phase = getStartPhase();
m_isComplete = false;
m_lastPhaseTicks = g_clock.millis();
m_currentDuration = getPhaseDuration(phase);
m_currentLoop = 0;
} else
calculateSynchronous();
}
int Animator::getPhase()
{
ticks_t ticks = g_clock.millis();
if(ticks != m_lastPhaseTicks && !m_isComplete) {
int elapsedTicks = (int)(ticks - m_lastPhaseTicks);
if(elapsedTicks >= m_currentDuration) {
int phase = 0;
if(m_loopCount < 0)
phase = getPingPongPhase();
else
phase = getLoopPhase();
if(m_phase != phase) {
int duration = getPhaseDuration(phase) - (elapsedTicks - m_currentDuration);
if(duration < 0 && !m_async) {
calculateSynchronous();
} else {
m_phase = phase;
m_currentDuration = std::max<int>(0, duration);
}
} else
m_isComplete = true;
} else
m_currentDuration -= elapsedTicks;
m_lastPhaseTicks = ticks;
}
return m_phase;
}
int Animator::getPhaseAt(ticks_t time)
{
int index = 0;
ticks_t total = 0;
for(const auto &pair: m_phaseDurations) {
total += std::get<1>(pair);
if (time < total) {
return index;
}
++index;
}
return std::min<int>(index, m_animationPhases - 1);
}
int Animator::getStartPhase()
{
if(m_startPhase > -1)
return m_startPhase;
return (int)stdext::random_range(0, (long)m_animationPhases);
}
void Animator::resetAnimation()
{
m_isComplete = false;
m_currentDirection = AnimDirForward;
m_currentLoop = 0;
setPhase(AnimPhaseAutomatic);
}
int Animator::getPingPongPhase()
{
int count = m_currentDirection == AnimDirForward ? 1 : -1;
int nextPhase = m_phase + count;
if(nextPhase < 0 || nextPhase >= m_animationPhases) {
m_currentDirection = m_currentDirection == AnimDirForward ? AnimDirBackward : AnimDirForward;
count *= -1;
}
return m_phase + count;
}
int Animator::getLoopPhase()
{
int nextPhase = m_phase + 1;
if(nextPhase < m_animationPhases)
return nextPhase;
if(m_loopCount == 0)
return 0;
if(m_currentLoop < (m_loopCount - 1)) {
m_currentLoop++;
return 0;
}
return m_phase;
}
int Animator::getPhaseDuration(int phase)
{
assert(phase < (int)m_phaseDurations.size());
std::tuple<int, int> data = m_phaseDurations.at(phase);
int min = std::get<0>(data);
int max = std::get<1>(data);
if(min == max) return min;
return (int)stdext::random_range((long)min, (long)max);
}
void Animator::calculateSynchronous()
{
int totalDuration = 0;
for(int i = 0; i < m_animationPhases; i++)
totalDuration += getPhaseDuration(i);
ticks_t ticks = g_clock.millis();
int elapsedTicks = (int)(ticks % totalDuration);
int totalTime = 0;
for(int i = 0; i < m_animationPhases; i++) {
int duration = getPhaseDuration(i);
if(elapsedTicks >= totalTime && elapsedTicks < totalTime + duration) {
m_phase = i;
m_currentDuration = duration - (elapsedTicks - totalTime);
break;
}
totalTime += duration;
}
m_lastPhaseTicks = ticks;
}
ticks_t Animator::getTotalDuration()
{
ticks_t time = 0;
for (const auto &pair: m_phaseDurations) {
time += std::get<1>(pair);
}
return time;
}