You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

169 lines
5.8 KiB

/*
* Copyright (c) 2010-2015 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef ITEM_H
#define ITEM_H
#include <framework/global.h>
#include "thing.h"
#include "effect.h"
#include "itemtype.h"
enum ItemAttr : uint8
{
ATTR_END = 0,
//ATTR_DESCRIPTION = 1,
//ATTR_EXT_FILE = 2,
ATTR_TILE_FLAGS = 3,
ATTR_ACTION_ID = 4,
ATTR_UNIQUE_ID = 5,
ATTR_TEXT = 6,
ATTR_DESC = 7,
ATTR_TELE_DEST = 8,
ATTR_ITEM = 9,
ATTR_DEPOT_ID = 10,
//ATTR_EXT_SPAWN_FILE = 11,
ATTR_RUNE_CHARGES = 12,
//ATTR_EXT_HOUSE_FILE = 13,
ATTR_HOUSEDOORID = 14,
ATTR_COUNT = 15,
ATTR_DURATION = 16,
ATTR_DECAYING_STATE = 17,
ATTR_WRITTENDATE = 18,
ATTR_WRITTENBY = 19,
ATTR_SLEEPERGUID = 20,
ATTR_SLEEPSTART = 21,
ATTR_CHARGES = 22,
ATTR_CONTAINER_ITEMS = 23,
ATTR_NAME = 30,
ATTR_PLURALNAME = 31,
ATTR_ATTACK = 33,
ATTR_EXTRAATTACK = 34,
ATTR_DEFENSE = 35,
ATTR_EXTRADEFENSE = 36,
ATTR_ARMOR = 37,
ATTR_ATTACKSPEED = 38,
ATTR_HITCHANCE = 39,
ATTR_SHOOTRANGE = 40,
ATTR_ARTICLE = 41,
ATTR_SCRIPTPROTECTED = 42,
ATTR_DUALWIELD = 43,
ATTR_ATTRIBUTE_MAP = 128
};
// @bindclass
#pragma pack(push,1) // disable memory alignment
class Item : public Thing
{
public:
Item();
virtual ~Item() { }
static ItemPtr create(int id);
static ItemPtr createFromOtb(int id);
void draw(const Point& dest, float scaleFactor, bool animate, LightView *lightView = nullptr);
void setId(uint32 id);
void setOtbId(uint16 id);
void setCountOrSubType(int value) { m_countOrSubType = value; }
void setCount(int count) { m_countOrSubType = count; }
void setSubType(int subType) { m_countOrSubType = subType; }
void setColor(const Color& c) { m_color = c; }
int getCountOrSubType() { return m_countOrSubType; }
int getSubType();
int getCount();
uint32 getId() { return m_clientId; }
uint16 getClientId() { return m_clientId; }
uint16 getServerId() { return m_serverId; }
std::string getName();
bool isValid();
void unserializeItem(const BinaryTreePtr& in);
void serializeItem(const OutputBinaryTreePtr& out);
void setDepotId(uint16 depotId) { m_attribs.set(ATTR_DEPOT_ID, depotId); }
uint16 getDepotId() { return m_attribs.get<uint16>(ATTR_DEPOT_ID); }
void setDoorId(uint8 doorId) { m_attribs.set(ATTR_HOUSEDOORID, doorId); }
uint8 getDoorId() { return m_attribs.get<uint8>(ATTR_HOUSEDOORID); }
uint16 getUniqueId() { return m_attribs.get<uint16>(ATTR_ACTION_ID); }
uint16 getActionId() { return m_attribs.get<uint16>(ATTR_UNIQUE_ID); }
void setActionId(uint16 actionId) { m_attribs.set(ATTR_ACTION_ID, actionId); }
void setUniqueId(uint16 uniqueId) { m_attribs.set(ATTR_UNIQUE_ID, uniqueId); }
std::string getText() { return m_attribs.get<std::string>(ATTR_TEXT); }
std::string getDescription() { return m_attribs.get<std::string>(ATTR_DESC); }
void setDescription(std::string desc) { m_attribs.set(ATTR_DESC, desc); }
void setText(std::string txt) { m_attribs.set(ATTR_TEXT, txt); }
Position getTeleportDestination() { return m_attribs.get<Position>(ATTR_TELE_DEST); }
void setTeleportDestination(const Position& pos) { m_attribs.set(ATTR_TELE_DEST, pos); }
void setAsync(bool enable) { m_async = enable; }
bool isHouseDoor() { return m_attribs.has(ATTR_HOUSEDOORID); }
bool isDepot() { return m_attribs.has(ATTR_DEPOT_ID); }
bool isContainer() { return m_attribs.has(ATTR_CONTAINER_ITEMS); }
bool isDoor() { return m_attribs.has(ATTR_HOUSEDOORID); }
bool isTeleport() { return m_attribs.has(ATTR_TELE_DEST); }
bool isMoveable();
bool isGround();
ItemPtr clone();
ItemPtr asItem() { return static_self_cast<Item>(); }
bool isItem() { return true; }
ItemVector getContainerItems() { return m_containerItems; }
ItemPtr getContainerItem(int slot) { return m_containerItems[slot]; }
void addContainerItemIndexed(const ItemPtr& i, int slot) { m_containerItems[slot] = i; }
void addContainerItem(const ItemPtr& i) { m_containerItems.push_back(i); }
void removeContainerItem(int slot) { m_containerItems[slot] = nullptr; }
void clearContainerItems() { m_containerItems.clear(); }
void calculatePatterns(int& xPattern, int& yPattern, int& zPattern);
int calculateAnimationPhase(bool animate);
int getExactSize(int layer = 0, int xPattern = 0, int yPattern = 0, int zPattern = 0, int animationPhase = 0);
const ThingTypePtr& getThingType();
ThingType *rawGetThingType();
private:
uint16 m_clientId;
uint16 m_serverId;
uint8 m_countOrSubType;
stdext::packed_storage<uint8> m_attribs;
ItemVector m_containerItems;
Color m_color;
bool m_async;
uint8 m_phase;
ticks_t m_lastPhase;
};
#pragma pack(pop)
#endif