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/* The MIT License
*
* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef PLATFORM_H
#define PLATFORM_H
#include "prerequisites.h"
namespace Platform
{
void init();
void terminate();
/// Poll platform input/window events
void poll();
/// Get current time in milliseconds since first frame render
unsigned long getTicks();
/// Sleep in current thread
void sleep(unsigned long miliseconds);
bool createWindow(int x, int y, int width, int height, int minWidth, int minHeight, bool maximized);
void destroyWindow();
void showWindow();
void setWindowTitle(const char *title);
bool isWindowFocused();
bool isWindowVisible();
int getWindowWidth();
int getWindowHeight();
/// Get GL extension function address
void *getExtensionProcAddress(const char *ext);
/// Check if GL extension is supported
bool isExtensionSupported(const char *ext);
const char *getTextFromClipboard();
void copyToClipboard(const char *text);
void hideMouseCursor();
void showMouseCursor();
/// Enable/disable vertical synchronization
void setVsync(bool enable = true);
/// Swap GL buffers
void swapBuffers();
/// Get the app user directory, the place to save files configurations files
const char *getAppUserDir();
}
#endif // PLATFORM_H