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local currentRsa
function g_game.getRsa()
return currentRsa
end
function g_game.findPlayerItem(itemId, subType)
local localPlayer = g_game.getLocalPlayer()
if localPlayer then
for slot = InventorySlotFirst, InventorySlotLast do
local item = localPlayer:getInventoryItem(slot)
if item and item:getId() == itemId and (subType == -1 or item:getSubType() == subType) then
return item
end
end
end
return g_game.findItemInContainers(itemId, subType)
end
function g_game.chooseRsa(host)
if currentRsa ~= CIPSOFT_RSA and currentRsa ~= OTSERV_RSA then return end
if host:ends('.tibia.com') or host:ends('.cipsoft.com') then
g_game.setRsa(CIPSOFT_RSA)
if g_app.getOs() == 'windows' then
g_game.setCustomOs(OsTypes.Windows)
else
g_game.setCustomOs(OsTypes.Linux)
end
else
if currentRsa == CIPSOFT_RSA then
g_game.setCustomOs(-1)
end
g_game.setRsa(OTSERV_RSA)
end
end
function g_game.setRsa(rsa, e)
e = e or '65537'
g_crypt.rsaSetPublicKey(rsa, e)
currentRsa = rsa
end
function g_game.isOfficialTibia()
return currentRsa == CIPSOFT_RSA
end
function g_game.getSupportedClients()
return {
760, 770, 772, 780, 781, 782, 790,
792, 800, 810, 811, 840, 842, 850,
853, 854, 860, 861, 862, 870, 910,
940, 944, 953, 954, 960, 961, 963,
970, 980, 981, 982, 983, 984, 985,
986, 1001, 1002, 1010, 1020, 1021,
1022, 1031
}
end
function g_game.getProtocolVersionForClient(client)
clients = {
[980] = 971,
[981] = 973,
[982] = 974,
[983] = 975,
[984] = 976,
[985] = 977,
[986] = 978,
[1001] = 979,
[1002] = 980,
}
return clients[client] or client
end
g_game.setRsa(OTSERV_RSA)