tibia-website/accounts/models.py

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# This is an auto-generated Django model module.
# You'll have to do the following manually to clean this up:
# * Rearrange models' order
# * Make sure each model has one field with primary_key=True
# * Make sure each ForeignKey has `on_delete` set to the desired behavior.
# * Remove `managed = False` lines if you wish to allow Django to create, modify, and delete the table
# Feel free to rename the models, but don't rename db_table values or field names.
from django.contrib.auth.models import User
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from django.db import models
class AccountBanHistory(models.Model):
account = models.ForeignKey('Accounts', models.DO_NOTHING)
reason = models.CharField(max_length=255)
banned_at = models.BigIntegerField()
expired_at = models.BigIntegerField()
banned_by = models.ForeignKey('Players', models.DO_NOTHING, db_column='banned_by')
class Meta:
managed = False
db_table = 'account_ban_history'
class AccountBans(models.Model):
account = models.OneToOneField('Accounts', models.DO_NOTHING, primary_key=True)
reason = models.CharField(max_length=255)
banned_at = models.BigIntegerField()
expires_at = models.BigIntegerField()
banned_by = models.ForeignKey('Players', models.DO_NOTHING, db_column='banned_by')
class Meta:
managed = False
db_table = 'account_bans'
class AccountViplist(models.Model):
account = models.ForeignKey('Accounts', models.DO_NOTHING)
player = models.ForeignKey('Players', models.DO_NOTHING)
description = models.CharField(max_length=128)
icon = models.PositiveIntegerField()
notify = models.IntegerField()
class Meta:
managed = False
db_table = 'account_viplist'
unique_together = (('account', 'player'),)
class Accounts(models.Model):
name = models.CharField(unique=True, max_length=32)
password = models.CharField(max_length=40)
secret = models.CharField(max_length=16, blank=True, null=True)
type = models.IntegerField(default=1)
premdays = models.IntegerField(default=0)
lastday = models.PositiveIntegerField(default=0)
email = models.CharField(max_length=255)
creation = models.IntegerField(default=0)
linked_django_user = models.OneToOneField(User, on_delete=models.CASCADE, blank=True, null=True)
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class Meta:
managed = True
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db_table = 'accounts'
class GuildInvites(models.Model):
player = models.ForeignKey('Players', models.DO_NOTHING, primary_key=True)
guild = models.ForeignKey('Guilds', models.DO_NOTHING)
class Meta:
managed = False
db_table = 'guild_invites'
unique_together = (('player', 'guild'),)
class GuildMembership(models.Model):
player = models.ForeignKey('Players', models.DO_NOTHING, primary_key=True)
guild = models.ForeignKey('Guilds', models.DO_NOTHING)
rank = models.ForeignKey('GuildRanks', models.DO_NOTHING)
nick = models.CharField(max_length=15)
class Meta:
managed = False
db_table = 'guild_membership'
class GuildRanks(models.Model):
guild = models.ForeignKey('Guilds', models.DO_NOTHING)
name = models.CharField(max_length=255)
level = models.IntegerField()
class Meta:
managed = False
db_table = 'guild_ranks'
class GuildWars(models.Model):
guild1 = models.IntegerField()
guild2 = models.IntegerField()
name1 = models.CharField(max_length=255)
name2 = models.CharField(max_length=255)
status = models.IntegerField()
started = models.BigIntegerField()
ended = models.BigIntegerField()
class Meta:
managed = False
db_table = 'guild_wars'
class Guilds(models.Model):
name = models.CharField(unique=True, max_length=255)
ownerid = models.ForeignKey('Players', models.DO_NOTHING, db_column='ownerid', unique=True)
creationdata = models.IntegerField()
motd = models.CharField(max_length=255)
class Meta:
managed = False
db_table = 'guilds'
class GuildwarKills(models.Model):
killer = models.CharField(max_length=50)
target = models.CharField(max_length=50)
killerguild = models.IntegerField()
targetguild = models.IntegerField()
warid = models.ForeignKey(GuildWars, models.DO_NOTHING, db_column='warid')
time = models.BigIntegerField()
class Meta:
managed = False
db_table = 'guildwar_kills'
class HouseLists(models.Model):
house = models.ForeignKey('Houses', models.DO_NOTHING)
listid = models.IntegerField()
list = models.TextField()
class Meta:
managed = False
db_table = 'house_lists'
class Houses(models.Model):
owner = models.IntegerField()
paid = models.PositiveIntegerField()
warnings = models.IntegerField()
name = models.CharField(max_length=255)
rent = models.IntegerField()
town_id = models.IntegerField()
bid = models.IntegerField()
bid_end = models.IntegerField()
last_bid = models.IntegerField()
highest_bidder = models.IntegerField()
size = models.IntegerField()
beds = models.IntegerField()
class Meta:
managed = False
db_table = 'houses'
class IpBans(models.Model):
ip = models.PositiveIntegerField(primary_key=True)
reason = models.CharField(max_length=255)
banned_at = models.BigIntegerField()
expires_at = models.BigIntegerField()
banned_by = models.ForeignKey('Players', models.DO_NOTHING, db_column='banned_by')
class Meta:
managed = False
db_table = 'ip_bans'
class MarketHistory(models.Model):
player = models.ForeignKey('Players', models.DO_NOTHING)
sale = models.IntegerField()
itemtype = models.PositiveIntegerField()
amount = models.PositiveSmallIntegerField()
price = models.PositiveIntegerField()
expires_at = models.BigIntegerField()
inserted = models.BigIntegerField()
state = models.PositiveIntegerField()
class Meta:
managed = False
db_table = 'market_history'
class MarketOffers(models.Model):
player = models.ForeignKey('Players', models.DO_NOTHING)
sale = models.IntegerField()
itemtype = models.PositiveIntegerField()
amount = models.PositiveSmallIntegerField()
created = models.BigIntegerField()
anonymous = models.IntegerField()
price = models.PositiveIntegerField()
class Meta:
managed = False
db_table = 'market_offers'
class PlayerDeaths(models.Model):
player = models.ForeignKey('Players', models.DO_NOTHING)
time = models.BigIntegerField()
level = models.IntegerField()
killed_by = models.CharField(max_length=255)
is_player = models.IntegerField()
mostdamage_by = models.CharField(max_length=100)
mostdamage_is_player = models.IntegerField()
unjustified = models.IntegerField()
mostdamage_unjustified = models.IntegerField()
class Meta:
managed = False
db_table = 'player_deaths'
class PlayerDepotitems(models.Model):
player = models.ForeignKey('Players', models.DO_NOTHING)
sid = models.IntegerField()
pid = models.IntegerField()
itemtype = models.SmallIntegerField()
count = models.SmallIntegerField()
attributes = models.TextField()
class Meta:
managed = False
db_table = 'player_depotitems'
unique_together = (('player', 'sid'),)
class PlayerInboxitems(models.Model):
player = models.ForeignKey('Players', models.DO_NOTHING)
sid = models.IntegerField()
pid = models.IntegerField()
itemtype = models.SmallIntegerField()
count = models.SmallIntegerField()
attributes = models.TextField()
class Meta:
managed = False
db_table = 'player_inboxitems'
unique_together = (('player', 'sid'),)
class PlayerItems(models.Model):
player = models.ForeignKey('Players', models.DO_NOTHING)
pid = models.IntegerField()
sid = models.IntegerField()
itemtype = models.SmallIntegerField()
count = models.SmallIntegerField()
attributes = models.TextField()
class Meta:
managed = False
db_table = 'player_items'
class PlayerNamelocks(models.Model):
player = models.ForeignKey('Players', models.DO_NOTHING, primary_key=True)
reason = models.CharField(max_length=255)
namelocked_at = models.BigIntegerField()
namelocked_by = models.ForeignKey('Players', models.DO_NOTHING, db_column='namelocked_by', related_name='namelocks')
class Meta:
managed = False
db_table = 'player_namelocks'
class PlayerSpells(models.Model):
player = models.ForeignKey('Players', models.DO_NOTHING)
name = models.CharField(max_length=255)
class Meta:
managed = False
db_table = 'player_spells'
class PlayerStorage(models.Model):
player = models.ForeignKey('Players', models.DO_NOTHING, primary_key=True)
key = models.PositiveIntegerField()
value = models.IntegerField()
class Meta:
managed = False
db_table = 'player_storage'
unique_together = (('player', 'key'),)
class Players(models.Model):
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id = models.AutoField(primary_key=True)
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name = models.CharField(unique=True, max_length=255)
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group_id = models.IntegerField(default=1)
account = models.ForeignKey(Accounts, models.DO_NOTHING, default=1)
level = models.IntegerField(default=1)
vocation = models.IntegerField(default=0)
health = models.IntegerField(default=150)
healthmax = models.IntegerField(default=150)
experience = models.BigIntegerField(default=0)
lookbody = models.IntegerField(default=0)
lookfeet = models.IntegerField(default=0)
lookhead = models.IntegerField(default=0)
looklegs = models.IntegerField(default=0)
looktype = models.IntegerField(default=136)
lookaddons = models.IntegerField(default=0)
maglevel = models.IntegerField(default=1)
mana = models.IntegerField(default=55)
manamax = models.IntegerField(default=55)
manaspent = models.PositiveIntegerField(default=0)
soul = models.PositiveIntegerField(default=0)
town_id = models.IntegerField(default=1)
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posx = models.IntegerField()
posy = models.IntegerField()
posz = models.IntegerField()
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conditions = models.TextField(blank=True, null=True, default='')
cap = models.IntegerField(default=400)
sex = models.IntegerField(default=0)
lastlogin = models.BigIntegerField(default=0)
lastip = models.PositiveIntegerField(default=0)
tibia_save = models.IntegerField(default=1, db_column='save')
skull = models.IntegerField(default=0)
skulltime = models.IntegerField(default=0)
lastlogout = models.BigIntegerField(default=0)
blessings = models.IntegerField(default=0)
onlinetime = models.IntegerField(default=0)
deletion = models.BigIntegerField(default=0)
balance = models.BigIntegerField(default=0)
offlinetraining_time = models.PositiveSmallIntegerField(default=43200)
offlinetraining_skill = models.IntegerField(default=-1)
stamina = models.PositiveSmallIntegerField(default=2520)
skill_fist = models.PositiveIntegerField(default=10)
skill_fist_tries = models.BigIntegerField(default=0)
skill_club = models.PositiveIntegerField(default=10)
skill_club_tries = models.BigIntegerField(default=0)
skill_sword = models.PositiveIntegerField(default=10)
skill_sword_tries = models.BigIntegerField(default=0)
skill_axe = models.PositiveIntegerField(default=10)
skill_axe_tries = models.BigIntegerField(default=0)
skill_dist = models.PositiveIntegerField(default=10)
skill_dist_tries = models.BigIntegerField(default=0)
skill_shielding = models.PositiveIntegerField(default=10)
skill_shielding_tries = models.BigIntegerField(default=0)
skill_fishing = models.PositiveIntegerField(default=10)
skill_fishing_tries = models.BigIntegerField(default=0)
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class Meta:
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managed = True
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db_table = 'players'
class PlayersOnline(models.Model):
player_id = models.IntegerField(primary_key=True)
class Meta:
managed = False
db_table = 'players_online'
class ServerConfig(models.Model):
config = models.CharField(primary_key=True, max_length=50)
value = models.CharField(max_length=256)
class Meta:
managed = False
db_table = 'server_config'
class TileStore(models.Model):
house = models.ForeignKey(Houses, models.DO_NOTHING)
data = models.TextField()
class Meta:
managed = False
db_table = 'tile_store'
class Towns(models.Model):
name = models.CharField(unique=True, max_length=255)
posx = models.IntegerField()
posy = models.IntegerField()
posz = models.IntegerField()
class Meta:
managed = False
db_table = 'towns'