Multiplayer Test #2
|
@ -32,16 +32,18 @@ func _ready():
|
|||
playback = $Player.get_stream_playback()
|
||||
fill_buffer()
|
||||
|
||||
if OS.get_name() != "Web":
|
||||
OS.open_midi_inputs()
|
||||
print(OS.get_connected_midi_inputs())
|
||||
else:
|
||||
%MidiButton.visible = true
|
||||
|
||||
if multiplayer_enabled:
|
||||
%MultiplayerButton.visible = true
|
||||
|
||||
if Utils.get_external_freq_param():
|
||||
print("Direct connect to external freq: ", Utils.get_external_freq_param())
|
||||
_on_multiplayer_button_pressed()
|
||||
|
||||
# FIXME: make this dependent on button
|
||||
OS.open_midi_inputs()
|
||||
print(OS.get_connected_midi_inputs())
|
||||
|
||||
func set_morse_state(state: bool):
|
||||
MorseState.set_state(state)
|
||||
|
@ -163,3 +165,8 @@ func _on_reset_button_pressed() -> void:
|
|||
|
||||
func _on_multiplayer_button_pressed() -> void:
|
||||
get_tree().change_scene_to_file("res://scenes/MultiplayerConnect.tscn")
|
||||
|
||||
|
||||
func _on_midi_button_pressed() -> void:
|
||||
OS.open_midi_inputs()
|
||||
print(OS.get_connected_midi_inputs())
|
||||
|
|
|
@ -64,6 +64,14 @@ text = "Save Wav"
|
|||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="MidiButton" type="Button" parent="VBoxContainer/HBoxContainer"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
size_flags_stretch_ratio = 0.25
|
||||
text = "Open
|
||||
Midi"
|
||||
|
||||
[node name="ResetButton" type="Button" parent="VBoxContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
@ -89,5 +97,6 @@ script = ExtResource("3_sugp2")
|
|||
[connection signal="button_down" from="VBoxContainer/MorseButton" to="." method="_on_morse_button_down"]
|
||||
[connection signal="button_up" from="VBoxContainer/MorseButton" to="." method="_on_morse_button_up"]
|
||||
[connection signal="pressed" from="VBoxContainer/WavButton" to="." method="_on_wav_button_pressed"]
|
||||
[connection signal="pressed" from="VBoxContainer/HBoxContainer/MidiButton" to="." method="_on_midi_button_pressed"]
|
||||
[connection signal="pressed" from="VBoxContainer/HBoxContainer/ResetButton" to="." method="_on_reset_button_pressed"]
|
||||
[connection signal="pressed" from="VBoxContainer/HBoxContainer/MultiplayerButton" to="." method="_on_multiplayer_button_pressed"]
|
||||
|
|
|
@ -225,6 +225,20 @@ func _on_morse_button_button_up() -> void:
|
|||
return
|
||||
set_morse_state(false)
|
||||
|
||||
func _input(input_event):
|
||||
if input_event is InputEventMIDI:
|
||||
_process_midi_event(input_event)
|
||||
|
||||
func _process_midi_event(midi_event):
|
||||
if not mmb_self:
|
||||
return
|
||||
|
||||
if midi_event.channel in [0, 9]:
|
||||
if midi_event.message == MIDI_MESSAGE_NOTE_ON:
|
||||
set_morse_state(true)
|
||||
elif midi_event.message == MIDI_MESSAGE_NOTE_OFF:
|
||||
set_morse_state(false)
|
||||
|
||||
func _on_leave_button_pressed() -> void:
|
||||
send_data({"cmd": "leave"})
|
||||
|
||||
|
|
Loading…
Reference in New Issue