Multiplayer Test #2

Merged
seba merged 11 commits from multiplayer-test into main 2025-05-10 21:13:42 +02:00
5 changed files with 136 additions and 61 deletions
Showing only changes of commit bdea597057 - Show all commits

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@ -1,7 +1,9 @@
extends Node extends Node
var first_connect_done := false
func get_external_freq_param(): func get_external_freq_param():
match OS.get_name(): match OS.get_name():
"web": "Web":
return JavaScriptBridge.eval("new URL(window.location.href).searchParams.get('freq')") return JavaScriptBridge.eval("new URL(window.location.href).searchParams.get('freq')")
return null return null

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@ -13,8 +13,20 @@ grow_vertical = 2
theme = ExtResource("1_2wc0w") theme = ExtResource("1_2wc0w")
script = ExtResource("1_uyd8l") script = ExtResource("1_uyd8l")
[node name="ConnectView" type="Control" parent="."] [node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="ConnectView" type="Control" parent="VBoxContainer"]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2
size_flags_vertical = 3
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/ConnectView"]
layout_mode = 1 layout_mode = 1
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
@ -22,46 +34,42 @@ anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="ConnectView"] [node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/ConnectView/VBoxContainer"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="HBoxContainer" type="HBoxContainer" parent="ConnectView/VBoxContainer"]
layout_mode = 2 layout_mode = 2
[node name="FrequencyCreator" type="TextEdit" parent="ConnectView/VBoxContainer/HBoxContainer"] [node name="FrequencyCreator" type="TextEdit" parent="VBoxContainer/ConnectView/VBoxContainer/HBoxContainer"]
unique_name_in_owner = true unique_name_in_owner = true
custom_minimum_size = Vector2(100, 0) custom_minimum_size = Vector2(100, 0)
layout_mode = 2 layout_mode = 2
theme_override_font_sizes/font_size = 20 theme_override_font_sizes/font_size = 20
text = "430.200" text = "430.200"
[node name="Label" type="Label" parent="ConnectView/VBoxContainer/HBoxContainer"] [node name="Label" type="Label" parent="VBoxContainer/ConnectView/VBoxContainer/HBoxContainer"]
layout_mode = 2 layout_mode = 2
text = "MHz" text = "MHz"
[node name="CreateButton" type="Button" parent="ConnectView/VBoxContainer/HBoxContainer"] [node name="CreateButton" type="Button" parent="VBoxContainer/ConnectView/VBoxContainer/HBoxContainer"]
custom_minimum_size = Vector2(0, 100) custom_minimum_size = Vector2(0, 100)
layout_mode = 2 layout_mode = 2
size_flags_stretch_ratio = 2.41 size_flags_stretch_ratio = 2.41
text = "Create Frequency" text = "Create Frequency"
[node name="RefreshButton" type="Button" parent="ConnectView/VBoxContainer"] [node name="RefreshButton" type="Button" parent="VBoxContainer/ConnectView/VBoxContainer"]
layout_mode = 2 layout_mode = 2
text = "Refresh" text = "Refresh"
[node name="FreqList" type="ItemList" parent="ConnectView/VBoxContainer"] [node name="FreqList" type="ItemList" parent="VBoxContainer/ConnectView/VBoxContainer"]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
size_flags_vertical = 3 size_flags_vertical = 3
[node name="MorseView" type="Control" parent="."] [node name="MorseView" type="Control" parent="VBoxContainer"]
unique_name_in_owner = true unique_name_in_owner = true
visible = false visible = false
layout_mode = 2
size_flags_vertical = 3
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/MorseView"]
layout_mode = 1 layout_mode = 1
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
@ -69,43 +77,70 @@ anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="MorseView"] [node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/MorseView/VBoxContainer"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="HBoxContainer" type="HBoxContainer" parent="MorseView/VBoxContainer"]
layout_mode = 2 layout_mode = 2
[node name="Label" type="Label" parent="MorseView/VBoxContainer/HBoxContainer"] [node name="Label" type="Label" parent="VBoxContainer/MorseView/VBoxContainer/HBoxContainer"]
layout_mode = 2 layout_mode = 2
text = "Freq:" text = "Freq:"
[node name="FreqLabel" type="Label" parent="MorseView/VBoxContainer/HBoxContainer"] [node name="FreqLabel" type="Label" parent="VBoxContainer/MorseView/VBoxContainer/HBoxContainer"]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
[node name="PlayerContainer" type="VBoxContainer" parent="MorseView/VBoxContainer"] [node name="PlayerContainer" type="VBoxContainer" parent="VBoxContainer/MorseView/VBoxContainer"]
unique_name_in_owner = true unique_name_in_owner = true
layout_mode = 2 layout_mode = 2
size_flags_vertical = 3 size_flags_vertical = 3
[node name="MorseButton" type="Button" parent="MorseView/VBoxContainer"] [node name="MorseButton" type="Button" parent="VBoxContainer/MorseView/VBoxContainer"]
layout_mode = 2 layout_mode = 2
size_flags_vertical = 3 size_flags_vertical = 3
size_flags_stretch_ratio = 2.0 size_flags_stretch_ratio = 2.0
text = "MORSE" text = "MORSE"
[node name="LeaveButton" type="Button" parent="MorseView/VBoxContainer"] [node name="LeaveButton" type="Button" parent="VBoxContainer/MorseView/VBoxContainer"]
layout_mode = 2 layout_mode = 2
text = "Leave Frequency" text = "Leave Frequency"
[connection signal="pressed" from="ConnectView/VBoxContainer/HBoxContainer/CreateButton" to="." method="_on_create_button_pressed"] [node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
[connection signal="pressed" from="ConnectView/VBoxContainer/RefreshButton" to="." method="_on_refresh_button_pressed"] layout_mode = 2
[connection signal="item_clicked" from="ConnectView/VBoxContainer/FreqList" to="." method="_on_freq_list_join"]
[connection signal="button_down" from="MorseView/VBoxContainer/MorseButton" to="." method="_on_morse_button_button_down"] [node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/HBoxContainer"]
[connection signal="button_up" from="MorseView/VBoxContainer/MorseButton" to="." method="_on_morse_button_button_up"] layout_mode = 2
[connection signal="pressed" from="MorseView/VBoxContainer/LeaveButton" to="." method="_on_leave_button_pressed"] size_flags_horizontal = 3
[node name="Label" type="Label" parent="VBoxContainer/HBoxContainer/HBoxContainer"]
layout_mode = 2
text = "Status:"
[node name="StatusLabel" type="Label" parent="VBoxContainer/HBoxContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
text = "Disconnected"
[node name="HBoxContainer2" type="HBoxContainer" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="Label" type="Label" parent="VBoxContainer/HBoxContainer/HBoxContainer2"]
layout_mode = 2
mouse_filter = 0
text = "Last Error:"
[node name="ErrorLabel" type="Label" parent="VBoxContainer/HBoxContainer/HBoxContainer2"]
unique_name_in_owner = true
custom_minimum_size = Vector2(100, 0)
layout_mode = 2
mouse_filter = 0
text = "<None>"
autowrap_mode = 2
[connection signal="pressed" from="VBoxContainer/ConnectView/VBoxContainer/HBoxContainer/CreateButton" to="." method="_on_create_button_pressed"]
[connection signal="pressed" from="VBoxContainer/ConnectView/VBoxContainer/RefreshButton" to="." method="_on_refresh_button_pressed"]
[connection signal="item_clicked" from="VBoxContainer/ConnectView/VBoxContainer/FreqList" to="." method="_on_freq_list_join"]
[connection signal="button_down" from="VBoxContainer/MorseView/VBoxContainer/MorseButton" to="." method="_on_morse_button_button_down"]
[connection signal="button_up" from="VBoxContainer/MorseView/VBoxContainer/MorseButton" to="." method="_on_morse_button_button_up"]
[connection signal="pressed" from="VBoxContainer/MorseView/VBoxContainer/LeaveButton" to="." method="_on_leave_button_pressed"]
[connection signal="gui_input" from="VBoxContainer/HBoxContainer/HBoxContainer2/Label" to="." method="_on_error_label_gui_input"]
[connection signal="gui_input" from="VBoxContainer/HBoxContainer/HBoxContainer2/ErrorLabel" to="." method="_on_error_label_gui_input"]

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@ -33,7 +33,6 @@ func _ready():
print("External freq: ", Utils.get_external_freq_param()) print("External freq: ", Utils.get_external_freq_param())
if Utils.get_external_freq_param(): if Utils.get_external_freq_param():
_on_multiplayer_button_pressed() _on_multiplayer_button_pressed()
# FIXME: make this dependant on button # FIXME: make this dependant on button

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@ -5,6 +5,8 @@ var port := "3784"
var ws_url := "wss://seba-geek.de/godot/cw-generator-ws/" var ws_url := "wss://seba-geek.de/godot/cw-generator-ws/"
var IS_DEBUG = false var IS_DEBUG = false
var ws := WebSocketPeer.new() var ws := WebSocketPeer.new()
var ws_last_status = -1
var autoconnect_to_freq: String
var available_freqs = [] var available_freqs = []
var mmb_self: MultiMorseBanner var mmb_self: MultiMorseBanner
@ -32,39 +34,61 @@ func _ready() -> void:
# FIXME: status / error messages # FIXME: status / error messages
# FIXME: randomize default join frquency # FIXME: randomize default join frquency
# FIXME: automatic refresh # FIXME: automatic refresh
_connect_ws()
if not Utils.first_connect_done:
var cmdline_freq = Utils.get_external_freq_param()
if cmdline_freq:
autoconnect_to_freq = cmdline_freq
func _connect_ws():
if not IS_DEBUG: if not IS_DEBUG:
print(ws_url) print("Connecting to ", ws_url)
ws.connect_to_url(ws_url) ws.connect_to_url(ws_url)
else: else:
print("ws://%s:%s" % [server, port]) print("ws://%s:%s" % [server, port])
ws.connect_to_url("ws://%s:%s" % [server, port]) ws.connect_to_url("ws://%s:%s" % [server, port])
func refresh_list() -> void:
pass
func _process(_delta: float) -> void: func _process(_delta: float) -> void:
ws.poll() ws.poll()
var state := ws.get_ready_state() var state := ws.get_ready_state()
# print("moin ", state)
while state == WebSocketPeer.STATE_OPEN and ws.get_available_packet_count(): while state == WebSocketPeer.STATE_OPEN and ws.get_available_packet_count():
_handle_packet() _handle_packet()
if state != WebSocketPeer.STATE_OPEN: if ws_last_status != state:
print("Error: websocket in state", state) match state:
WebSocketPeer.STATE_CONNECTING:
%StatusLabel.text = "Connecting...!"
WebSocketPeer.STATE_OPEN:
%StatusLabel.text = "Connected!"
WebSocketPeer.STATE_CLOSING:
%StatusLabel.text = "Disconnecting..."
WebSocketPeer.STATE_CLOSED:
%StatusLabel.text = "Disconnected :("
# Trigger reconnect
_trigger_reconnect(1)
ws_last_status = state
func _trigger_reconnect(delay: int):
await get_tree().create_timer(delay).timeout
_connect_ws()
func _handle_packet() -> void: func _handle_packet() -> void:
var data := ws.get_packet().get_string_from_utf8() var data := ws.get_packet().get_string_from_utf8()
print(data)
var parsed: Dictionary = JSON.parse_string(data) var parsed: Dictionary = JSON.parse_string(data)
if typeof(parsed) != TYPE_DICTIONARY or not parsed.has("type"): if typeof(parsed) != TYPE_DICTIONARY or not parsed.has("type"):
print("Error: Could not parse data: ", data)
return return
print("parsed ", parsed)
print("Recvd data: ", parsed)
match parsed["type"]: match parsed["type"]:
"hello": "hello":
# fetch frequency list on first join # fetch frequency list on first join
_on_refresh_button_pressed() _on_refresh_button_pressed()
if autoconnect_to_freq:
send_data({"cmd": "create", "freq": autoconnect_to_freq, "join-if-present": true})
"join": "join":
_join_freq(parsed["freq"], parsed["self_id"], parsed["other_players"]) _join_freq(parsed["freq"], parsed["self_id"], parsed["other_players"])
@ -111,15 +135,9 @@ func _handle_packet() -> void:
return return
remove_player(parsed["player"]) remove_player(parsed["player"])
"leave": "leave":
%MorseView.hide() _leave_freq()
mmb_self.set_morse_state(false) "error":
for mmb: MultiMorseBanner in mmb_others.values(): %ErrorLabel.text = parsed["message"]
mmb.set_morse_state(false)
mmb_self = null
mmb_others.clear()
for child in %PlayerContainer.get_children():
%PlayerContainer.remove_child(child)
%ConnectView.show()
_: _:
print("Unhandled message: ", parsed["type"]) print("Unhandled message: ", parsed["type"])
@ -136,6 +154,20 @@ func _join_freq(freq: String, player_id: String, other_players: Array):
%ConnectView.hide() %ConnectView.hide()
%MorseView.show() %MorseView.show()
func _leave_freq():
%MorseView.hide()
if mmb_self:
mmb_self.set_morse_state(false)
mmb_self = null
for mmb: MultiMorseBanner in mmb_others.values():
mmb.set_morse_state(false)
mmb_others.clear()
for child in %PlayerContainer.get_children():
%PlayerContainer.remove_child(child)
%ConnectView.show()
func _on_refresh_button_pressed() -> void: func _on_refresh_button_pressed() -> void:
var refresh_cmd := {"cmd": "list", "type": "cw-generator"} var refresh_cmd := {"cmd": "list", "type": "cw-generator"}
var data := JSON.stringify(refresh_cmd) + "\n" var data := JSON.stringify(refresh_cmd) + "\n"
@ -191,6 +223,10 @@ func _on_morse_button_button_up() -> void:
return return
set_morse_state(false) set_morse_state(false)
func _on_leave_button_pressed() -> void: func _on_leave_button_pressed() -> void:
send_data({"cmd": "leave"}) send_data({"cmd": "leave"})
func _on_error_label_gui_input(event: InputEvent) -> void:
if event is InputEventMouseButton and event.pressed and event.button_index == 1:
%ErrorLabel.text = "<cleared>"

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@ -97,6 +97,9 @@ class Client:
return return
if freq in self.freqs: if freq in self.freqs:
if data.get("join-if-present"):
await self._join_room({"freq": freq})
else:
await self._send_error("Frequency already in use") await self._send_error("Frequency already in use")
return return