cw-generator/scenes
Sebastian Lohff 807d9e2b0f Make WebMIDI optional, MIDI for multiplayer
We now only open MIDI by default on non-Web platforms. On web, there is
an extra button to open MIDI devices. This allows us to no longer pester
users with the "allow MIDI" popup when they don't want to use MIDI.

If MIDI devices have been opened, the multiplayer part of this project
now uses it as well, in the same way the "singleplayer" part does it.
2025-05-10 20:32:19 +02:00
..
GUITheme.tres Working Multiplayer 2025-05-10 20:32:19 +02:00
MorseBanner.tscn Migrate to godot 4.4.1-rc1 2025-03-16 15:36:58 +01:00
MultiMorseBanner.tscn Further multiplayer progress (still broken) 2025-05-10 20:19:06 +02:00
MultiplayerConnect.tscn Renaming / moving buttons 2025-05-10 20:32:19 +02:00
main.gd Make WebMIDI optional, MIDI for multiplayer 2025-05-10 20:32:19 +02:00
main.gd.uid Migrate to godot 4.4.1-rc1 2025-03-16 15:36:58 +01:00
main.tscn Make WebMIDI optional, MIDI for multiplayer 2025-05-10 20:32:19 +02:00
morse_banner.gd Make MorseBanner render in editor 2025-02-08 13:26:13 +01:00
morse_banner.gd.uid Migrate to godot 4.4.1-rc1 2025-03-16 15:36:58 +01:00
multi_morse_banner.gd Further multiplayer progress (still broken) 2025-05-10 20:19:06 +02:00
multi_morse_banner.gd.uid First (non-functional) multiplayer test 2025-04-24 15:44:50 +02:00
multiplayer_connect.gd Make WebMIDI optional, MIDI for multiplayer 2025-05-10 20:32:19 +02:00
multiplayer_connect.gd.uid First (non-functional) multiplayer test 2025-04-24 15:44:50 +02:00