We now only open MIDI by default on non-Web platforms. On web, there is an extra button to open MIDI devices. This allows us to no longer pester users with the "allow MIDI" popup when they don't want to use MIDI. If MIDI devices have been opened, the multiplayer part of this project now uses it as well, in the same way the "singleplayer" part does it. |
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addons/SharePlugin | ||
autoloads | ||
scenes | ||
signalsrv | ||
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LICENSE | ||
README.md | ||
export_presets.cfg | ||
icon.svg | ||
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project.godot |
README.md
CW Generator
A simple application for generating self-made morse / CW audio files. All it features is a button as a morse key and allows you to export this as a WAV. Optionally, a MIDI keyboard can be used as a morse key.
Known Limitations / TODO
MIDI support only works locally for now.
- webmidi might be an option: https://gist.github.com/srejv/b7198e25587e2d8e0a66860781b56852
Currently we can only export wav, as Godot itself doesn't include any encoders. Having the ability to export as mp3, ogg or opus would be nice, but external libraries are kind of a hassle. opus would be the nicest format, but doesn't seem to work with older Iphones.