cw-generator/signalsrv
Sebastian Lohff 9d4b72d85f CW server: send out messages in parallel
We now send out messages to all participants at the same time (or more
or less, as asyncio permits). To not fail in case we can't send the
message to one player, we ignore send-exceptions in these occasions and
hope that the `for data in self.websocket` in _handle_client() will
throw an error and kick the client out of our game.
2025-05-10 20:32:19 +02:00
..
signalsrv.py CW server: send out messages in parallel 2025-05-10 20:32:19 +02:00
signalsrv2.py First (non-functional) multiplayer test 2025-04-24 15:44:50 +02:00