3D Game of Life implementation in c++
Non puoi selezionare più di 25 argomenti Gli argomenti devono iniziare con una lettera o un numero, possono includere trattini ('-') e possono essere lunghi fino a 35 caratteri.
 
 
seba 9e185ce008
added window title
15 anni fa
.gitignore Initial commit 15 anni fa
Makefile Initial commit 15 anni fa
defaultfont.png Initial commit 15 anni fa
example.fld Initial commit 15 anni fa
gameoflife.cpp Fixed cleanup func pos (segfaults...) 15 anni fa
gameoflife.h Added GPL 15 anni fa
libsegl.so.1 Initial commit 15 anni fa
life.cpp added window title 15 anni fa
readme.txt Initial commit 15 anni fa
start.fld Initial commit 15 anni fa
waves.fld Initial commit 15 anni fa

readme.txt

Conway's "Game of Life" in 2d/3d

written by seba (www.seba-geek.de)

- Write a field-file
Begin with a header in the first line
<x (width)> <y (height)> <torus>
For example "21 21 1" would be a 21x21 field torus

After the header follows the field-definition,
col => x-axis, row => y-axis
0 is a dead cell
1 is a living cell

Look at the example.fld for further explaination


- Controls
t Toggle 2d/3d mode
p Pause
o Toggle OSD
e Toggle Edit-Mode
Move with shift + arrows
Toggle fieldstate withs Space
Clear field with shift + c
b Toggle buildup of cells
-/+ In- or decrease speed