3D Game of Life implementation in c++
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
seba e22b4910d5
Initial commit
15 years ago
.gitignore Initial commit 15 years ago
Makefile Initial commit 15 years ago
defaultfont.png Initial commit 15 years ago
example.fld Initial commit 15 years ago
gameoflife.cpp Initial commit 15 years ago
gameoflife.h Initial commit 15 years ago
libsegl.so.1 Initial commit 15 years ago
life.cpp Initial commit 15 years ago
readme.txt Initial commit 15 years ago
start.fld Initial commit 15 years ago
waves.fld Initial commit 15 years ago

readme.txt

Conway's "Game of Life" in 2d/3d

written by seba (www.seba-geek.de)

- Write a field-file
Begin with a header in the first line
<x (width)> <y (height)> <torus>
For example "21 21 1" would be a 21x21 field torus

After the header follows the field-definition,
col => x-axis, row => y-axis
0 is a dead cell
1 is a living cell

Look at the example.fld for further explaination


- Controls
t Toggle 2d/3d mode
p Pause
o Toggle OSD
e Toggle Edit-Mode
Move with shift + arrows
Toggle fieldstate withs Space
Clear field with shift + c
b Toggle buildup of cells
-/+ In- or decrease speed