2009-01-21 01:00:31 +01:00
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/* libsegl - Sebas Extended GL Library
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* Collection of Opengl/3D-Math helpers
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*
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* Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
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* http://www.seba-geek.de
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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2008-08-10 17:14:54 +02:00
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#include "color.h"
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namespace segl {
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Color::Color() {
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set(0.0f, 0.0f, 0.0f, 1.0f);
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setalpha = true;
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}
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Color::Color(float _r, float _g, float _b, float _a) {
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set(_r, _g, _b, _a);
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}
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Color::Color(const SDL_Color &c) {
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set(c.r/255.0f, c.g/255.0f, c.b/255.0f);
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setalpha = true;
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}
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void Color::set(float _r, float _g, float _b, float _a) {
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r = _r;
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g = _g;
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b = _b;
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a = _a;
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}
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SDL_Color Color::getSDLColor() {
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SDL_Color c = {(Uint8)(r*255.0f), (Uint8)(g*255.0f), (Uint8)(b*255.0f), (Uint8)(a*255.0f)};
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return c;
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}
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void Color::print(std::string m) {
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std::cout << m << " Color: " << r << ", " << g << ", " << b << std::endl;
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}
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} // namespace segl
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void glColorGLC(segl::Color c) {
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if(c.setalpha) {
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glColor4f(c.r, c.g, c.b, c.a);
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} else {
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glColor3f(c.r, c.g, c.b);
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}
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}
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